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                     R A G N A R O K   O N L I N E     
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Ragnarok Online Sage Guide    
For PC (DOS/Windows)    
FAQs/Guide created by ReiCA Zinra    
(calxzinra21@yahoo.com)    
Copyright 2004 by ReiCA Zinra    
Created: May 2, 2004 (5.02.03) 
This Guide is dedicated to all my other friends and classmates   
both players and non-players of RO.     
(III-St. Dominic S.Y. 2003-2004 Lorenzo Ruiz de Manila School) 
Please join our yahoo groups! It's open to everybody!   
http://groups.yahoo.com/group/ro-zoe/ 
o-----------o   
|VERSION 1.4|    
o-----------o 
0------------------------------------------------------------------------0   
| If you're looking for other 2-2 job guides, you may want to take a look|    
| on the other guides that we made (Me and the contributors), namely     |    
| pre 2-2 non-melee job guide and pre 2-2 melee job guide, both found    |    
| here in gamefaqs and other sites that posted our guide. ^_^            |    
0------------------------------------------------------------------------0 
__________________________________________________________________________   
- Table of Contents ------------------------------------------------------    
__________________________________________________________________________ 
1.    Version History   
2.    Introduction    
3.    Ragnarok Online    
4.    Sage: Brains and Brawns    
5.    Essential Stats for (Battle) Mage - Sages    
6.    How to get there    
7.    Mage Skills    
8.    Sage Skills    
9.    Skill Builds    
10.    Stat Builds    
11.    Possible Equipments    
12.    MVP'ing as a Sage (Coming Soon, help from you guys would be great!)    
13.    WoE Sage (Coming Soon, help from you guys would be great!)    
14.    Card Collection    
15.    Leveling Spots    
16.    Flee Chart    
17    FAQ's    
18.    Contact Me    
19.    Thank You to all     
10.    Unlegal 
__________________________________________________________________________   
- I. Version History -----------------------------------------------------    
__________________________________________________________________________ 
Version 1.0 May 05, 2004 (05/05/04)    
This is the very first version of my new guide.    
This is as well the prototype, expect lots of typos.    
This guide is dedicated to the Sage and those who are willing to be     
a Battle-Mage. (I'll be rooting for you!)    
The Battle Sage Part is still in development. 
Version 1.1 May 12, 2004 (05/12/04)   
Battle-Sage part is still pending due to the skill's description.    
In our private server, Sages can enchant themselves but since private    
servers has lots of bugs... maybe this is just a bug. And there will    
be no actual Battle-Sages T_T.    
I added some info regarding Abracadabra but I don't know if the data is    
true. It's just a submission. 
Version 1.2 May 15, 2004 (05/14/04)   
Added the BSa parts and modified the guide to to over margin. 
Version 1.3 May 25, 2004 (05/25/04)   
Corrected the monocell ability.    
Thanks to "Hiroshi ..." <hero_hiroshi@hotmail.com> 
Version 1.4 May 27, 2004 (05/27/04)   
Added a BSa Submission by "Martin Cheng" <patheticlittlemoron@hotmail.com>    
Thanx man. 
__________________________________________________________________________   
- II. Introduction -------------------------------------------------------     
__________________________________________________________________________ 
The following information found in this guide is mostly based on my    
experience in playing in pRO (Philippines) version of Ragnarok Online,    
playing in private servers (ya, I know it's illegal and all..)    
and reading other FAQs/guides on gamefaqs and some of my theories &     
observations. 
This guide is accurate in stats build but not in the skill builds   
due to the changes that may occur in the not so near future.    
My goal is to provide you some ideas on skill builds and stats build    
for the different 2-2 jobs. 
__________________________________________________________________________   
- III. Ragnarok Online ---------------------------------------------------    
__________________________________________________________________________ 
Ragnarok Online is a Massively Multiplayer Online Role-Playing Game   
made by Gravity and was inspired by Lee-Myoungin's Manhwa "Ragnarok".    
The game is highly addictive due to its many factors (too many to mention)    
and lets you interact with many other players in your country or     
all over the world. 
People would say, "Once you come in.. You'll never get out"   
Well that's how addictive RO is. (For us gamers) 
__________________________________________________________________________   
- IV. Sage: Brains and Brawns --------------------------------------------    
__________________________________________________________________________ 
As we all know Mages are not frontline fighters and also NOT a MELEE   
fighter. This may sound crazy but Sages CAN be frontline fighters    
and Battle-Mages CAN be born. IMO, Sages are like priest but not as    
great as priest (Battle-Priests in particular). maybe you're saying that    
this idea is crazy (same as all people said when the BP idea was just    
fresh). I agree that this is crazy IF you'll level like Battle-Acos    
but NO! you will level like just any other mages and yes, you can be    
just any wizards (DEX & INT build). But by special request I'll make    
a Battle-Sage. 
Rowr! >_< I'm Crazy or What!...   
Gyl.. I need you here.. help me oh master!.... 
Sages are made as a Elemental Support to us.   
Priest are the best Support made for us.    
Bard & Dancer are Battle Support made for us. 
Only the Priest and Sages IMO can live the challenge of "Solo-Hunting"   
but Priest still have the upper hand. 
iRO Introduction:
Physically trained as well as in Magic disciplines, they show a great    
amount of strength even in brute battles.     
Wizards' specialties are to cast strong spells freely using the 4     
elements. Sages, on the otherhand, rely on knowledge and use various     
techniques and combinations to get the best out of the elements. 
Wizards cast spells with their high level magic while Sages apply    
the magic to others so that they can support them.     
Eventually, they develop Enchanted spells. 
One day, after reading King Tristan III's notice recruiting    
adventurers, the organization decides to send sages to help     
King Tristan III, a great financial supporter that never seeks     
to hold back. 
As a result,he/she is sent to join the group of adventurers.
__________________________________________________________________________   
- V. Stats essential for Mages -------------------------------------------    
__________________________________________________________________________ 
This part shows the different stats in Ragnarok. There are 6 stats that    
affect the Sage in big ways. Be careful in fixing your stats since     
once you put them they are already unchangeable. 
Strength (STR)============================================================   
One of the most important stat for the BM (Battle-Mage) and BSa     
(Battle-Sage) since it affects how much damage you can dish out.     
It affects your minimum and maximum damage too.     
It also affects your weight capacity so you can carry all that     
equipments (Support equips, battle equips and some rations too.) 
10 STR: +1 Min/Max Damage    
20 STR: +4 Min/Max Damage     
30 STR: +5 Min/Max Damage     
40 STR: +8 Min/Max Damage     
50 STR: +10 Min/Max Damage     
60 STR: +12 Min/Max Damage     
70 STR: +13 Min/Max Damage     
80 STR: +15 Min/Max Damage     
90 STR: +17 Min/Max Damage     
100 STR: +19 Min/Max Damage 
The bonus add up in such a way that once you reach that certain amount of    
strength the pluses add to your Min/Max damage. It means that when you     
have 60 STR you have a +41 Min/Max damage bonus. 
This is how it works (STR + Weapon Attack + Bonus + Weapon upgrade)
I recommend that you put STR on the latter part of you stat build if you   
plan to be a BSa. 
Vitality (VIT)============================================================   
If you're planning to join WoE have VIT instead of AGI, but this will    
some how make your leveling days hard. VIT can be good because if you have    
elite equips like Phen cards this will some how affect your leveling    
because Sages can cast while walking plus with the help of Phen Cards    
even if you're hit your spell wil still continue to be cast. 
Agility (AGI)=============================================================   
The partner of Vitality in making a defensive character.    
But Agility is more than that, 1 Agi is equivalent to +1 Flee and     
also adds to your ASPD. Higher ASPD means Faster Killing time.    
Agility is very vital to Battle-Mages (BM from here on) if you want power    
leveling. Agility will also help you in melee battles in case that    
your opponent survived the onslaught of your spells. 
Dexterity (DEX)===========================================================   
This stat raises your accuracy and your maximum/minimum damage.    
+1 Dex means +1 Hit same as the Agi-Flee but this stat    
counteracts that. The standard DEX is 40.    
Dex also has an influence in ASPD. 
DEX          Min/Max Damage   
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯    
20           +3    
30           +4    
40           +5    
50           +6    
60           +8    
70           +10    
80           +12    
90           +13    
100          +14 
Dex will not be much in help for BM-BSa's, maybe if your a BSa...   
Because you can run and evade the enemy since you can run around the    
screen while casting your spell. but still it's upto you. 
Intelligence (INT)========================================================   
BM-BSa need a minimum of 50 INT to support their spells and their    
SP recovery and regenaration. 
Here is the MATK table taken from PSO Raven's Guide   
Be sure to thank him! 
--------------------   
Min/Max Matk Table    
-------------------- 
Int -  Min - Max    
  1 -    1 -   1     
  2 -    2 -   2     
  3 -    3 -   3     
  4 -    4 -   4     
  5 -    5 -   6     
  6 -    6 -   7     
  7 -    8 -   8     
  8 -    9 -   9     
  9 -   10 -  10     
 10 -   11 -  14     
 11 -   12 -  15     
 12 -   13 -  16     
 13 -   14 -  17     
 14 -   18 -  18     
 15 -   19 -  24     
 16 -   20 -  25     
 17 -   21 -  26     
 18 -   22 -  27     
 19 -   23 -  28     
 20 -   24 -  36     
 21 -   30 -  37     
 22 -   31 -  38     
 23 -   32 -  39     
 24 -   33 -  40     
 25 -   34 -  50     
 26 -   35 -  51     
 27 -   36 -  52     
 28 -   44 -  53     
 29 -   45 -  54     
 30 -   46 -  66     
 31 -   47 -  67     
 32 -   48 -  68     
 33 -   49 -  69     
 34 -   50 -  70     
 35 -   60 -  84     
 36 -   61 -  85     
 37 -   62 -  86     
 38 -   63 -  87     
 39 -   64 -  88     
 40 -   65 - 104     
 41 -   66 - 105     
 42 -   78 - 106     
 43 -   79 - 107     
 44 -   80 - 108     
 45 -   81 - 126     
 46 -   82 - 127     
 47 -   83 - 128     
 48 -   84 - 129     
 49 -   98 - 130     
 50 -   99 - 150     
 51 -  100 - 151     
 52 -  101 - 152     
 53 -  102 - 153     
 54 -  103 - 154     
 55 -  104 - 176     
 56 -  120 - 177     
 57 -  121 - 178     
 58 -  122 - 179     
 59 -  123 - 180     
 60 -  124 - 204     
 61 -  125 - 205     
 62 -  126 - 206     
 63 -  144 - 207     
 64 -  145 - 208     
 65 -  146 - 234     
 66 -  147 - 235     
 67 -  148 - 236     
 68 -  149 - 237     
 69 -  150 - 238     
 70 -  170 - 266     
 71 -  171 - 267     
 72 -  172 - 268     
 73 -  173 - 269     
 74 -  174 - 270     
 75 -  175 - 300     
 76 -  176 - 301     
 77 -  198 - 302     
 78 -  199 - 303     
 79 -  200 - 304     
 80 -  201 - 336     
 81 -  202 - 337     
 82 -  203 - 338     
 83 -  204 - 339     
 84 -  228 - 340     
 85 -  229 - 374     
 86 -  230 - 375     
 87 -  231 - 376     
 88 -  232 - 377     
 89 -  233 - 378     
 90 -  234 - 414     
 91 -  260 - 415     
 92 -  261 - 416     
 93 -  262 - 417     
 94 -  263 - 418     
 95 -  264 - 456     
 96 -  265 - 457     
 97 -  266 - 458     
 98 -  294 - 459     
 99 -  295 - 460     
100 -  296 - 500     
101 -  297 - 501     
102 -  298 - 502     
103 -  299 - 503     
104 -  300 - 504     
105 -  330 - 546     
106 -  331 - 547     
107 -  332 - 548     
108 -  333 - 549     
109 -  334 - 550     
110 -  335 - 594     
111 -  336 - 595     
112 -  368 - 596     
113 -  369 - 597     
114 -  370 - 598     
115 -  371 - 644     
116 -  372 - 645     
117 -  373 - 646     
118 -  374 - 647     
119 -  408 - 648     
120 -  409 - 696     
121 -  410 - 697     
122 -  411 - 698     
123 -  412 - 699     
124 -  413 - 700     
125 -  414 - 750     
126 -  450 - 751     
127 -  451 - 752     
128 -  452 - 753     
129 -  453 - 754     
130 -  454 - 806     
131 -  455 - 807     
132 -  456 - 808     
133 -  494 - 809     
134 -  495 - 810     
135 -  496 - 864     
136 -  497 - 865     
137 -  498 - 866     
138 -  499 - 867     
139 -  500 - 868     
140 -  540 - 924 
Luck (LUK)================================================================   
This stat is very useful for those who are going for the Crit.     
Luck affects your avatar by:    
Crit Chance: every 3 LUK = +1 Critical    
Perfect Dodge: Every 10 LUK = +1 Dodge (that's the +x in your flee.)    
If you want a real Crit Character, I recommend that you raise your    
LUK to 60+ and equip a Triple Crit Book...    
But really.. Crits are only for assassin because Katar Class weapons    
have double Crit rating. As for Sages.. umm I don't know... 
__________________________________________________________________________   
- VI. How to get there ---------------------------------------------------    
__________________________________________________________________________ 
[Mage]--------------------------------------------------------------------   
You start out as a Novice (of course!) I require you to go through the test    
in the Midgard Academy and take the hell out of those annoying Fabres.    
In the Fabre Forest take the time to level. Level up there until you are    
satisfied of your Blvl, then take the exam. Much better if they will     
recommend the Mage for you . There's a little plus in this,     
but I prefer that they require you the swordie job so you can get yourself     
a red potion for free. 
As you step in the world of Midgard try to level up as soon as you can.   
Much better if someone will tank you. After you reached the Jlvl 10 of    
Novice. Proceed to the Mage Guild, it's in the 10 o'clock position.    
Go inside and talk to the Mage Guildsman. She will give a test.    
The is about collecting and mixing things. 
Here are the diffrent solutions and how to make them.   
They are mixed in the Mixing Machine in the center of the guild. 
_Solution No. 1<==========================================================
_Ingredients list_________________________________________________________
2 Jellopy (Poring)   
3 Fluff (Fabre)    
1 Milk (Bought from NPC or save from the Academy test) 
_Solvent Agent____________________________________________________________
Payon Solution (Some merchies sell this stuff in Geffen if you're lucky.)   
Found in Archer Village, Payon it is a small pond with a NPC. 
_Chemical Ingredients_____________________________________________________
8472 (Enter this value)
_The Catalyst_____________________________________________________________
Yellow Gemstone (The Mixing Machine will provide this for you.)
_Solution No. 2<==========================================================
_Ingredients list_________________________________________________________   
3 Jellopy (Poring)    
1 Fluff (Fabre)    
1 Milk  (Bought from NPCs or save from the Academy test)    
_Solvent Agent____________________________________________________________ 
No solvent is needed    
_Chemical ingredients_____________________________________________________ 
3735 (Enter this value)
_Catalyst_________________________________________________________________
Red Gemstone (The Mixing Machine will provide this for you.)
_Solution No. 3<===============+==========================================
_Ingredients list_________________________________________________________   
6 Jellopy (Poring)    
1 Fluff (Fabre) 
_Solvent Agent____________________________________________________________
Payon Solution (Some merchies sell this stuff in Geffen if you're lucky.)   
Found in Archer Village, Payon it is a small pond with a NPC. 
_Chemical ingredients_____________________________________________________
2750 (Enter this value)   
_Catalyst_________________________________________________________________ 
Blue Gemstone (The Mixing machine will provide this for you.)
Solution No. 4<===========================================================
_Ingredients list_________________________________________________________   
2 Jellopy (Poring)    
3 Fluff (Fabre)    
_Solvent Agent____________________________________________________________ 
Morroc Solution (Some merchies sell this stuff n Geffen if you're lucky.)   
Found in Morroc Ruins, it the pond in the center with a NPC. 
_Chemical ingredients_____________________________________________________
5429 (Enter this value)
_Catalyst_________________________________________________________________
1 carat Diamond (The Mixing Machine will provide this for you.)
After doing the Solution assigned to you, go talk with the Mage Guildsman   
and give the solution, if it is correct then you're now a MAGE! yay! 
 o------------o   
 |JOB BONUSES:|    
 o------------o    
These do not add up like min/max damage. It works like this. Once you reach     
that job level that is how much stat bonuses you get. If you are at job     
level 42 you get +4 Vitality not all of the other job bonuses added up. 
MAGE JOB BONUSES:=========================================================   
Job Level 2 : +1 INT    
Job Level 6 : +1 DEX    
Job Level 10: +2 DEX    
Job Level 14: +2 INT    
Job Level 18: +1 AGI    
Job Level 22: +3 INT    
Job Level 26: +2 AGI    
Job Level 30: +1 LUK    
Job Level 33: +4 INT    
Job Level 36: +3 DEX    
Job Level 38: +5 INT    
Job Level 40: +3 AGI    
Job Level 42: +2 LUK    
Job Level 44: +6 INT    
Job Level 46: +7 INT    
Job Level 47: +4 AGI    
Job Level 49: +3 LUK    
Job Level 50: +8 INT 
[Sage]--------------------------------------------------------------------   
In the not so near future, in order to change your job you will need to go    
in to a quest. Unfortunately, little is known on how to be a Sage as of    
now (making of this guide's part). But I know a little of it.    
But it lacks detail. I'm very sorry, but I will update this once I know    
how to change job into a Sage. 
How to change into a Sage: (www.ragnarokonline.com)
The job change test for Sages is available in the Magic City of Juno.    
Apply to the administrator inside the Academy, located in the 1 o'clock     
direction of the town. Go to the each examination site administrator     
in order and take the tests. There are several memorization tests as     
well as item collecting quests. In some cases, the items may be hard to     
obtain without others' help. Once you successfully complete the tests     
and finish the essay, you will be able to change jobs at the Sage Castle.     
You must be Job Lv 40 or higher to apply. 
 o------------o   
 |JOB BONUSES:|    
 o------------o    
These do not add up like min/max damage. It works like this. Once you reach     
that job level that is how much stat bonuses you get. If you are at job     
level 42 you get +4 Vitality not all of the other job bonuses added up. 
SAGE JOB BONUSES:=========================================================   
Job level 1: +1 INT    
Job level 3: +1 AGI    
Job level 4: +1 VIT    
Job level 6: +2 AGI    
Job level 8: +2 INT    
Job level 11: +2 VIT    
Job level 13: +3 AGI    
Job level 15: +3 INT    
Job level 17: +1 LUK    
Job level 18: +3 VIT    
Job level 20: +1 DEX    
Job level 22: +4 AGI    
Job level 24: +4 INT    
Job level 25: +2 DEX    
Job level 27: +3 DEX    
Job level 30: +5 INT    
Job level 32: +4 DEX    
Job level 31: +5 LUK    
Job level 32: +4 DEX    
Job level 33: +5 AGI    
Job level 35: +2 LUK    
Job level 37: +6 INT    
Job level 39: +5 DEX    
Job level 40: +3 LUK    
Job level 42: +1 STR    
Job level 44: +2 STR    
Job level 45: +7 INT    
Job level 46: +3 STR    
Job level 47: +4 STR    
Job level 48: +5 STR    
Job level 50: +8 INT 
__________________________________________________________________________   
- VII. Mage Skills -------------------------------------------------------    
__________________________________________________________________________ 
The Mage's Skills are all out offensive. (Except for Safety Wall).
   ~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   
   ~                                                            ~    
   ~  ALL THE QUEST SKILLS WILL NOT REQUIRE A SKILL POINT IN    ~    
   ~  ORDER TO USE OR GAIN THAT SKILL. ONCE YOU FINISHED THE    ~    
   ~  QUEST YOU WILL BE AUTOMATICALLY GRANTED THAT SKILL AND    ~    
   ~                IT WILL BE READY FOR USE.                   ~    
   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
[SP Recovery]=============================================================
Passive
[LV]  [Skill Level Effect]  [SP]   
 1  +3 SP every 10 seconds  None     
 2  +6 SP every 10 seconds  None     
 3  +9 SP every 10 seconds  None     
 4  +12 SP every 10 seconds None     
 5  +15 SP every 10 seconds None     
 6  +18 SP every 10 seconds None     
 7  +21 SP every 10 seconds None     
 8  +24 SP every 10 seconds None     
 9  +27 SP every 10 seconds None     
10  +30 SP every 10 seconds None 
NOTE:   
This is the skill that makes the Mage type so limitless.(In SP)    
Get this skill! make sure you'll max this one out! 
[Napalm Beat]=============================================================
Ghost Element
[LV]  [Skill Level Effect] [SP]   
 1      MATK 80%        9     
 2      MATK 90%         9     
 3      MATK 100%         9     
 4      MATK 110%         9     
 5      MATK 120%         9     
 6      MATK 130%         9     
 7      MATK 140%         9     
 8      MATK 150%         9     
 9      MATK 160%         9     
10      MATK 170%         9 
NOTE:   
Take this skill only as a pre-requisite and as a emergency weapon    
due to its fastest casting time. Take only four of this to get a more    
powerful and useful skill... Soul Strike 
[Soul Strike]=============================================================
Ghost Elemental
Requires: Level 4 Napalm Beat
[LV]  [Skill Level Effect] [SP]   
 1        1 Hit         15     
 2        1 Hit         18     
 3        2 Hits        21     
 4        2 Hits         24     
 5        3 Hits         27     
 6        3 Hits         30     
 7        4 Hits         33     
 8        4 Hits         36     
 9        5 Hits         39     
10        5 Hits         42 
NOTE:   
This skill is the neutralizer of the slow-casting spells of a Mage.    
the casting time is fast and the damage inflicted is so high due to    
it's Elem. Its your MATK * X (X=Hits). A must have for every build. 
[Safety Wall]=============================================================
Ghost Elemental
Requires: Level 7 Napalm Beat, Level 5 Soul Strike and a Blue Gemstone
[LV]    [Skill Level Effect]   [HP-SP]   
 1  Avoid 2 attacks 5 seconds   20 30     
 2  Avoid 3 attacks 10 seconds  20 30     
 3  Avoid 4 attacks 15 seconds  19 30     
 4  Avoid 5 attacks 20 seconds     19 35     
 5  Avoid 6 attacks 25 seconds     18 35     
 6  Avoid 7 attacks 30 seconds     18 35     
 7  Avoid 8 attacks 35 seconds     17 40     
 8  Avoid 9 attacks 40 seconds     17 40     
 9  Avoid 10 attacks 45 seconds 16 40     
10  Avoid 11 attacks 50 seconds 16 40 
NOTE:   
Safety wall is the only pure defensive skill of the Mage class.    
Very helpful in avoiding attacks. But it is limited to only a number     
of attacks. 
[Cold Bolt]===============================================================   
Summons a number of Icicle from the sky to attack your target. 
Water Elemental
[LV]  [Skill Level Effect] [SP]   
 1        1 Hit         12     
 2        2 Hits           14     
 3        3 Hits           16     
 4        4 Hits           18     
 5        5 Hits           20     
 6        6 Hits           22     
 7        7 Hits           24     
 8        8 Hits           26     
 9        9 Hits           28     
10       10 Hits           30 
NOTE:   
The starting skill of the Water/Ice Elem tree. Slow casting time,     
Cheap SP but high in Damage. 
[Frost Diver]=============================================================   
A crawling ice/water based attack to damage your target.     
Can cause freeze. 
Water Elemental
Requires: Level 5 Cold Bolt
[LV]              [Skill Level Effect]                [SP]   
 1  110% MATK and +38% chance to Freeze for 3 seconds  25     
 2  120% MATK and +41% chance to Freeze for 6 seconds  24     
 3  130% MATK and +44% chance to Freeze for 9 seconds  23     
 4  140% MATK and +47% chance to Freeze for 12 seconds 22     
 5  150% MATK and +50% chance to Freeze for 15 seconds 21     
 6  160% MATK and +53% chance to Freeze for 18 seconds 20     
 7  170% MATK and +56% chance to Freeze for 21 seconds 19     
 8  180% MATK and +59% chance to Freeze for 24 seconds 18     
 9  190% MATK and +62% chance to Freeze for 27 seconds 17     
10  200% MATK and +65% chance to Freeze for 30 seconds 16 
NOTE:   
The feared Frost Diver... This skill is very important and very    
reliable. use this to stop your opponent closing in to you.    
Or freeze your opponent and cast a High-damaging Attack on him/her. 
[Lightning Bolt]==========================================================   
Summons a number of lightning bolt from the sky. 
Wind Elemental
[LV]  [Skill Level Effect] [SP]   
 1        1 Hits         12     
 2        2 Hits         14     
 3        3 Hits         16     
 4        4 Hits         18     
 5         5 Hits         20     
 6        6 Hits          22     
 7        7 Hits         24     
 8        8 Hits          26     
 9        9 Hits         28     
10        10 Hits         30 
NOTE:   
This one is a bit similar to the Cold bolt, but more powerful with    
Frost Diver. Freezing the enemy with Frost Driver first will     
increase the damage . 
[Thunder Storm]===========================================================   
A small time Lord of Vermillion. 
Wind Elemental
Requires: Level 4 Lightning Bolt
[LV] [Skill Level Effect] [SP]   
 1       1 HIT ALL        29     
 2       2 HIT ALL        32     
 3       3 HIT ALL        35     
 4       4 HIT ALL        38     
 5       5 HIT ALL        41     
 6       6 HIT ALL        44     
 7       7 HIT ALL        47     
 8       8 HIT ALL        50     
 9       9 HIT ALL         53     
10       10 HIT ALL        56 
NOTE:   
A small time Lord of Vermillion. Offset by its slow casting time.    
Useful to clear out a number of opponent in one casting.    
Make sure that they won't touch until you can cast the spell. 
[Fire Bolt]===============================================================
Fire Elemental
[LV]  [Skill Level Effect] [SP]   
 1        1 Hit         12     
 2        2 Hits          14     
 3        3 Hits         16     
 4        4 Hits         18     
 5        5 Hits         20     
 6        6 Hits         22     
 7        7 Hits         24     
 8        8 Hits         26     
 9        9 Hits          28     
10        10 Hits         30 
NOTE:   
This Skill starts the Fire Elem Skill tree.    
Low casting cost, long casting time but does heavy damage.    
Especially on Demi-Humans (PvP) 
[Fire Ball]===============================================================
Fire Elemental
Requires: Level 4 Fire Bolt
[LV] [Skill Level Effect] [SP]    
 1    MATK 100%        30     
 2     MATK 105%        29     
 3     MATK 110%        28     
 4     MATK 115%        27     
 5     MATK 120%        26     
 6     MATK 125%        25     
 7     MATK 130%        24     
 8     MATK 135%        23     
 9     MATK 140%        22     
10     MATK 145%        21 
NOTE:   
Be wary of using this skill, because this skill does splash damage    
an as we all know splash damages can cause mobs. 
[Sight]===================================================================   
Reveals invisible monster and players 
Fire Elemental
[LV] [Skill Level Effect] [SP]    
  1      10 seconds        10 
NOTE:   
Allows you to see hidden enemies. Good for WoE and PvP. 
[Fire Wall]===============================================================
Fire Elemental
Requires: Level 5 Fire Ball and Level 1 Sight
LV] [Skill Level Effect] [SP]    
 1     MATK 100%          40     
 2     MATK 105%          40     
 3     MATK 110%          40     
 4     MATK 115%          40     
 5     MATK 120%          40     
 6     MATK 125%          40     
 7     MATK 130%          40     
 8     MATK 135%          40     
 9     MATK 140%          40     
10     MATK 145%          40 
NOTE:   
Creates a wall made of fire for a limited time.    
Damage causes Knockback. Useful for both Def. & Off. purposes.    
Good for fending enemies away from you. 
[Stone Curse Earth]=======================================================   
Requires: Red Gemstone     
LV] [Skill Level Effect] [SP]     
 1         -       25     
 2         -       24     
 3         -       23     
 4         -       22     
 5         -       21     
 6         -       20     
 7         -       19     
 8         -       18     
 9         -       17     
10         -       16 
NOTE:   
Not very useful skill due to chance. You can Stone/Freeze an enemy    
only by chance. Take this skill as a pre-requisite. 
[Energy Coat]=============================================================   
Creates a magic barrier to decrease damage you take from enemy attacks    
Last for 5 minutes, but will disappear as soon as you get to 0 SP    
Only affects physical attacks 
Can be acquired after job 35
Quest: In the place you change to a mage (Mage Guild).    
There will be a NPC named "Powerful/Great Wizard",     
talk to him and give him all the items and then he will     
teach you how to use magic coat. 
Quest Items:    
  1 Crystal Jewel/1 Carat Diamond (Can be bought in Morroc)    
  5 Shells     
  1 Solid Shell     
  3 Glass Beads (Sold in Prontera for 1,500z) 
[LV]         [Skill Level Effect]         [SP]    
 1  SP% 1-20: Damage decreased by 6%       (Uses 1% SP)    
    SP% 21-40: Damage decreased by 12%     (Uses 1.5% SP)    
    SP% 41-60: Damage decreased by 18%     (Uses 2% SP)    
    SP% 61-80: Damage decreased by 24%     (Uses 2.5% SP)    
    SP% 81-100: Damage decreased by 30%    (Uses 3% SP) 
NOTE:   
This is quite useful, because Mages usually have Low VIT and RDM     
(Reduce Damage)This helps a lot on areas with aggressive monsters.    
Good with VIT wizards that are made for GvG's. Will also help a lot    
for BSa's. 
__________________________________________________________________________   
- VIII. Sage Skills ------------------------------------------------------    
__________________________________________________________________________ 
[Advanced Book/Study]=====================================================   
Increase Book class weapon damage 
Passive
[LV]  [Skill Level Effect] [SP]   
 1         ATK +3        -     
 2         ATK +6        -     
 3         ATK +9          -     
 4         ATK +12         -     
 5         ATK +15        -     
 6         ATK +18         -     
 7         ATK +21         -     
 8         ATK +24        -     
 9        ATK +27        -     
10         ATK +30         - 
NOTE:   
Same as the other mastery skills. We'll use this as a     
pre-requisite to the other skills.    
But if you're aiming to be a BSa. Then go and max this out. 
[Dragonology]=============================================================   
Increases attack and resistance to Dragons 
Passive
Requires: Level 9 Advanced Book
[LV]   [Skill Level Effect]   [SP]   
 1  +4 Resistance and +4 ATK   -     
 2  +8 Resistance and +8 ATK   -     
 3  +12 Resistance and +12 ATK -     
 4  +16 Resistance and +16 ATK -     
 5  +20 Resistance and +20 ATK - 
NOTE:   
Same as the other masteries... Don't bother on getting     
this skill since there are only a few dragon type monsters. 
[Free Cast]===============================================================   
Allows its user to move and attack while casting magic spells.     
Skill level affects on the moving and attack speed. 
Passive
Requires: Level 1 Cast Cancel
[LV]      [Skill Level Effect]     [SP]   
 1  30% Walking Speed and 55% ASPD  -     
 2  35% Walking Speed and 60% ASPD  -     
 3  40% Walking Speed and 65% ASPD  -     
 4  45% Walking Speed and 70% ASPD  -     
 5  50% Walking Speed and 75% ASPD  -     
 6  55% Walking Speed and 80% ASPD  -     
 7  60% Walking Speed and 85% ASPD  -     
 8  65% Walking Speed and 90% ASPD  -     
 9  70% Walking Speed and 95% ASPD  -     
10  75% Walking Speed and 100% ASPD - 
NOTE:   
This is the trademark skill of the Sages.    
A very useful skill that also enables you to escape from     
approaching opponents that will attemp to stop you from casting    
your spell. Also goo for BSa's this will assist you in your melee    
battles. 
[Auto Spell/Hindsight]====================================================   
Allows casting of a spell while physically attacking an enemy.     
Spells consume 2/3 the amount of the required SP.     
However the caster cannot choose skills that have never been learned.    
If a chosen skill's level is 3, this skill casts the skill within     
the level from 1 to 3 randomly.     
Also this skill has a chance to cast skill by 50 % at lvl 1,    
35 % at lvl 2 and 15 % at lvl 3. 
Requires: Level 4 Free Cast
[LV]  [Skill Level Effect]  [SP]   
 1 7% Chance    
   (Casting time 3 seconds)    
   Duration: 120 seonds      35     
 2 8% Chance    
   (Casting time 3 seconds)    
   Duration: 150 seonds      35     
 3 9% Chance    
   (Casting time 3 seconds)    
   Duration: 180 seonds      35     
 4 10% Chance    
   (Casting time 3 seconds)    
   Duration: 210 seonds      35     
 5 11% Chance    
   (Casting time 3 seconds)    
   Duration: 240 seonds      35     
 6 12% Chance    
   (Casting time 3 seconds)    
   Duration: 270 seonds      35     
 7 13% Chance    
   (Casting time 3 seconds)    
   Duration: 300 seonds      35     
 8 14% Chance    
   (Casting time 3 seconds)    
   Duration: 330 seonds      35     
 9 15% Chance    
   (Casting time 3 seconds)    
   Duration: 360 seonds      35     
10 16% Chance    
   (Casting time 3 seconds)    
   Duration: 390 seonds      35 
NOTE:   
Almost like the Auto Blitz (LUK 99, well almost ^_^).    
The skill is great if it will be like Auto-Blitz. I mean    
The chance is determined for every attack. Of course like all    
skills that are determined by chance, the chance of casting is affected    
by your DEX. 
Other DATA from RO-Universe.
Description:Enables random spell to be casted while attacking.   
Requirement: Level 4 Freedom Of Casting    
Note: SP used for the randomly casted spell is only 2/3 of normal rate.    
Spell Duration: 90 Seconds + (Skill Level x 30)    
Skills not learnt by caster cannot be activated by auto casting. 
Level         Effect      % Chance  SP Required    
 1     Lv 3 Napalm Beat      7          35     
 2     Lv1 Elemental Bolts   9          35     
 3     Lv2 Elemental Bolts   11         35     
 4     Lv3 Elemental Bolts   13         35     
 5     Lv. 1 Soul Strike     15         35     
 6     Lv. 2 Soul Strike     17         35     
 7     Lv. 3 Soul Strike     19         35     
 8     Lv. 1 Fireball        21         35     
 9     Lv. 2 Fireball        23         35     
10     Lv. 1 Frost Driver    25         35 
Tip:    
The user can set the level of the spell that he wants to be auto casted.     
The percentage chance of activating a spell is based on the spell's level.     
Higher level spell means lower chance. 
Lv1 :50%    
Lv2: 35%     
Lv3: 15% 
Note: The element bolts here refer to lightning, fire and ice bolt.
[Cast Cancel]=============================================================   
Only usable while casting a magic spell.     
Allows its user to cancel a magic spell while casting. When canceled,     
still the magic spell consumes the required SP,     
however skill level reduces the required SP for canceled magic spell.    
Consumes 2 SP regardless of the skill level 
[LV]  [Skill Level Effect]  [SP]   
 1 90% of skill's SP is used 2     
 2 70% of skill's SP is used 2     
 3 50% of skill's SP is used 2     
 4 30% of skill's SP is used 2     
 5 10% of skill's SP is used 2 
NOTE:   
Cast Cancel can stop those skill with a casting time.    
But good only for yourself. 
[Magic Rod]===============================================================   
Allows its caster to receive the SP amount for a skill used by an     
enemy uses for magic spells(except ground target skills)     
instead of physical damage.    
Consumes 2 SP for a skill use.     
If the enemy uses Spell Breaker and the caster counters     
the Spell Breaker using Magic Rod,     
the target will receive 20% damage on the SP amount. 
Requires: Level 4 Advanced Book/Study
[LV]  [Skill Level Effect]  [SP]    
 1 Absorb 20% SP 0.4 seconds 2     
 2 Absorb 40% SP 0.6 seconds 2     
 3 Absorb 60% SP 0.8 seconds 2     
 4 Absorb 80% SP 1.0 seconds 2     
 5 Absorb 100% SP 1.2 seconds 2 
NOTE:   
This skill is great for Support and Battle BSa's since monsters skills are    
now implemented. This also "Perfect Dodges" the spell and absorbs the SP.    
The 20% damage on the SP amount acts like the Sorceres's Mana Shield in    
D2:LoD. It means that your SP gets the recoil of the cast cancel.    
(I'm getting cofused >_<.) 
[Spell Breaker]===========================================================   
Canceles a magic spell an enemy is casting, and receives the SP amount     
required for the spell.    
This skill pierces the ability of Phen card     
that spells cannot be interrupted while casting it.    
If the enemy uses Spell Breaker and the caster counters the Spell Breaker     
using Magic Rod, the target will receive 20 % damage on the SP amount.     
Consumes 2 SP regardless of the skill level. 
Requires: Level 1 Magic Rod
[LV]  [Skill Level Effect]  [SP]   
 1 Aborb 0% SP    
   (Casting time 0.7 seconds) 2    
 2 Absorb 25% SP    
   (Casting time 0.7 seconds) 2    
 3 Absorb 50% SP    
   (Casting time 0.7 seconds) 2     
 4 Absorb 75% SP    
   (Casting time 0.7 seconds) 2    
 5 Absorb 100% SP    
   (Casting time 0.7 seconds) 2 
NOTE:   
This is the other version of Cast Cancel and somewhat the same with    
the Monk's Absorb Spirits. Use this skill to counter those     
Wizards, Priest and  Bard/Dancer from casting those Support and Offensive    
spells and absorb their SP that they used for cxasting it.     
Because you do not have Lex Devina, this is your way of    
"Silencing" them/monsters. 
[Dispell]=================================================================   
Cancel all magical effects on the caster by a low chance.    
Target's MDEF can lower the chance 
Requires: Level 3 Spell Breaker    
          1 Yellow Gemstone     
          1 Red Gemstone 
[LV]  [Skill Level Effect]  [SP]   
 1   60% Chance to Dispell   -     
 2   70% Chance to Dispell   -     
 3   80% Chance to Dispell   -     
 4   90% Chance to Dispell   -     
 5   100% Chance to Dispell  - 
NOTE:   
This will remove all those support spells of support priest.    
All supportive spells like Adrenaline Rush that the target has    
will be also canceled. 
[Land Protector/Magnetic Earth]===========================================   
Create an area on the ground that blocks all magic spells in which targets     
the ground. This cancels previous ground magic already casted within the     
targeted area. Other ground skills can not be doubled within the area.     
Cannot be double cast, also cannot be double cast with other     
ground skills except certain skill     
(i.e - Volcano, Deluge, Magnetic Earth, Whirlwind)     
that is cast right before this skill casted. 
Requires: Level 3 Volcano, Level 3 Deluge, Level 3 Violent Gale/Whirlwind,    
          a Blue Gemstone and a Yellow Gemstone 
[LV]                  [Skill Level Effect]                        [SP]   
 1 7x7 cell radius (Casting time 5 seconds) Duration: 15 seconds   74     
 2 7x7 cell radius (Casting time 5 seconds) Duration: 30 seconds   78     
 3 9x9 cell radius (Casting time 5 seconds) Duration: 45 seconds   82     
 4 9x9 cell radius (Casting time 5 seconds) Duration: 60 seconds   86     
 5 11x11 cell radius (Casting time 5 seconds) Duration: 75 seconds 90 
NOTE:   
This is the Big time version of safety wall. Very useful in guild wars    
and in MVP hunting (As a Party/Guild). But be careful in casting this    
because it can cancel skills like mentioned above. Sanctuary will be blocked.    
Great against spawn camping in GvG. (Those spawn camping are for gays!)    
(Ang bading ng Judges guild! No mets! haha!!! Spawn Camping lang alam!) 
[Flame Launcher/Endow Blaze]===============================================   
Endows the Fire property on a weapon of a party member.     
Skill level affects skill failure chance, weapon is destroyed on failure.    
Consumes 40 SP regardless of the skill level, lasts 20 minutes. 
Requires: Level 1 Fire Bolt , Level 5 Advanced Book and a Red Blood
[LV]            [Skill Level Effect]              [SP]   
 1 80% Chance of success (Casting time 3 seconds)  40     
 2 85% Chance of success (Casting time 3 seconds)  40     
 3 90% Chance of success (Casting time 3 seconds)  40     
 4 95% Chance of success (Casting time 3 seconds)  40     
 5 100% Chance of success (Casting time 3 seconds) 40 
NOTE:   
Sounds Risky... very risky.. Useful on those places where there a certain     
element is dominant. Mistress card is your bestfriend here.    
Since you cannot cast this on yourself (Need to confirm this pls. let me    
know if this is true.) Don't get this if you are planning to ba BSa.    
This skill is good againts Ghostring Cards. 
[Frost Weapon/Endow Tsunami]==============================================   
Endows the Water property on a weapon of a party member.     
Skill level affects skill failure chance, weapon is destroyed on failure.    
Consumes 40 SP regardless of the skill level, lasts 20 minutes. 
Requires: Level 1 Cold Bolt, Level 5 Advanced Book and a Crystal Blue
[LV]            [Skill Level Effect]              [SP]   
 1 80% Chance of success (Casting time 3 seconds)  40     
 2 85% Chance of success (Casting time 3 seconds)  40     
 3 90% Chance of success (Casting time 3 seconds)  40  
 4 95% Chance of success (Casting time 3 seconds)  40     
 5 100% Chance of success (Casting time 3 seconds) 40 
NOTE:   
Sounds Risky... very risky.. Useful on those places where there a certain     
element is dominant. Mistress card is your bestfriend here.    
Since you cannot cast this on yourself (Need to confirm this. pls let me    
know if this is true.) Don't get this if you are planning to ba BSa. 
[Lightning Loader/Endow Tornado]==========================================   
Endows the Wind property on a weapon of a party member.     
Skill level affects skill failure chance, weapon is destroyed on failure.    
Consumes 40 SP regardless of the skill level, lasts 20 minutes. 
Requires: Level 1 Lightning Bolt, Level 5 Advanced Book and    
          a Wind of Verdure 
[LV]            [Skill Level Effect]              [SP]   
 1 80% Chance of success (Casting time 3 seconds)  40     
 2 85% Chance of success (Casting time 3 seconds)  40     
 3 90% Chance of success (Casting time 3 seconds)  40     
 4 95% Chance of success (Casting time 3 seconds)  40     
 5 100% Chance of success (Casting time 3 seconds) 40 
NOTE:   
Sounds Risky... very risky.. Useful on those places where there a certain     
element is dominant. Mistress card is your bestfriend here.    
Since you cannot cast this on yourself (Need to confirm this. pls let me    
know if this is true.) Don't get this if you are planning to ba BSa. 
[Seismic Weapon/Endow Quake]==============================================   
Requires Stone Curse lvl 1, Study lvl 5 and is mastered at lvl 5.    
Endows the Earth property on a weapon of a party member.     
Skill level affects skill failure chance, weapon is destroyed on failure.    
Consumes 40 SP regardless of the skill level, lasts 20 minutes. 
Requires: Level 1 Stone Curse, Level 5 Advanced Book and a Green Live
[LV]            [Skill Level Effect]              [SP]   
 1 80% Chance of success (Casting time 3 seconds)  40     
 2 85% Chance of success (Casting time 3 seconds)  40     
 3 90% Chance of success (Casting time 3 seconds)  40     
 4 95% Chance of success (Casting time 3 seconds)  40     
 5 100% Chance of success (Casting time 3 seconds) 40 
NOTE:   
Sounds Risky... very risky.. Useful on those places where there a certain     
element is dominant. Mistress card is your bestfriend here.    
Since you cannot cast this on yourself (Need to confirm this. pls let me    
know if this is true.) Don't get this if you are planning to ba BSa. 
[Volcano]=================================================================   
Requires Endow Blaze lvl 2, and is mastered at lvl 5.    
Create an area on the ground which magnetically amplifies all fire attacks    
and the attacks of characters whose attribute is the fire property.    
Lasts 3 minutes, requires 1 Yellow Gemstone for a skill use.    
Cannot be double casted, also cannot be double casted with other     
ground skills except certain skill    
(i.e - Volcano, Deluge, Magnetic Earth, Whirlwind)that is     
casted right before this skill casted.     
Ice Wall cannot be casted in this area, ground skills can not be     
double casted within the area. 
Requires: Level 2 Flame Launcher/Endow Blaze and a Yellow Gemstone
[LV]          [Skill Level Effect]           [SP]   
 1   +10% ATK to Fire property weapons and     
     +10 ATK to Fire property characters    
     5x5 cell radius (Casting time 5 seconds) 52     
 2   +14% ATK to Fire property weapons and     
     +20 ATK to Fire property characters    
     5x5 cell radius (Casting time 5 seconds) 54 
 3   +17% ATK to Fire property weapons and    
     +30 ATK to Fire property characters    
     7x7 cell radius (Casting time 5 seconds) 56 
 4   +19% ATK to Fire property weapons and    
     +40 ATK to Fire property characters    
     7x7 cell radius (Casting time 5 seconds) 58 
 5   +20% ATK to Fire property weapons and    
     +50 ATK to Fire property characters    
     9x9 cell radius (Casting time 5 seconds) 60 
NOTE:   
You can use this solo if you have Mistress card or enough supply of    
stones. Your property depends on your Armor's propert, example    
Aqua [Swordfish] Padded Armor will make you a Water element character. 
[Deluge]==================================================================   
Requires Endow Tsunami lvl 2 and is mastered at lvl 5.    
Create an area on the ground which magnetically amplifies all the water     
attacks and increases the maximum HP of water attribute characters.     
Allows use of Water Ball and Aqua Benedicta.     
Other ground skills can not be doubled within the area.    
Lasts 3 minutes, requires 1 Yellow Gemstone.     
Cannot be double casted, also cannot be double casted with other     
ground skills except certain skill(    
i.e - Volcano, Deluge, Magnetic Earth, Whirlwind) that is cast right     
before this skill casted.    
Ice Wall can not be casted in this area,     
ground skills can not be double casted within the area. 
Requires: Level 2 Frost Weapon/Endow Tsunami and a Yellow Gemstone
[LV]          [Skill Level Effect]           [SP]   
 1   +10% ATK to Water property weapons and     
     +5% Max HP to Water property characters    
     5x5 cell radius(Casting time 5 seconds)  52     
 2   +14% ATK to Water property weapons and     
     +9% Max HP to Water property characters    
     5x5 cell radius (Casting time 5 seconds) 54 
 3   +17% ATK to Water property weapons and    
     +12% Max HP to Water property characters    
     7x7 cell radius (Casting time 5 seconds) 56 
 4   +19% ATK to Water property weapons and    
     +14% Max HP to Water property characters    
     7x7 cell radius (Casting time 5 seconds) 58 
 5   +20% ATK to Water property weapons and    
     +15% Max HP to Water property characters    
     9x9 cell radius(Casting time 5 seconds)  60 
NOTE:   
You can use this solo if you have Mistress card or enough supply of    
stones.Your property depends on your Armor's propert, example    
Aqua [Swordfish] Padded Armor will make you a Water element character. 
[Violent Gale/Whirlwind]==================================================   
Requires Endow Tornado lvl 2 and is mastered at lvl 5.    
Create an area on the ground which magnetically amplifies all the     
wind attacks and increases the flee rate of wind attribute characters.     
Fire Wall lasts 1.5 times longer within this area.     
Lasts 3 minutes, Requires 1 Yellow Gemstone for a use.    
Cannot be double casted, also cannot be double casted with other     
ground skills except certain skill(    
i.e - Volcano, Deluge, Magnetic Earth, Whirlwind)     
that is casted right before this skill casted.    
Ice Wall can not be cast in this area, ground skills can not be     
double casted within the area 
Requires: Level 2 Lightning Loader/Endow Tornado and a Yellow Gemstone
[LV]          [Skill Level Effect]           [SP]   
 1  +10% ATK to Wind property weapons and     
    +3 Flee to Wind property characters    
    5x5 cell radius (Casting time 5 seconds)  52 
 2  +14% ATK to Wind property weapons and    
    +6 Flee to Wind property characters    
    5x5 cell radius (Casting time 5 seconds)  54 
 3  +17% ATK to Wind property weapons and    
    +9 Flee to Wind property characters    
    7x7 cell radius (Casting time 5 seconds)  56 
 4  +19% ATK to Wind property weapons and    
    +12 Flee to Wind property characters    
    7x7 cell radius (Casting time 5 seconds)  58 
 5  +20% ATK to Wind property weapons and    
    +15 Flee to Wind property characters    
    9x9 cell radius (Casting time 5 seconds)  60 
NOTE:   
You can use this solo if you have Mistress card or enough supply of    
stones.Your property depends on your Armor's propert, example    
Aqua [Swordfish] Padded Armor will make you a Water element character. 
[Abracadabra/Hocus Pocus]==================================================   
Cast a random skill. Skill level affects the number of skills that     
can be casted.    
Consumes 50 SP regardless of the skill level. 
Requires: Level 5 Auto Spell/Hindsight   
          Level 1 Dispell    
          Level 1 Land Protector/Magnetic Earth    
          2 Yellow Gemstones 
[LV]  [Skill Level Effect]  [SP]   
 1     ------------------    50    
 2     ------------------    50    
 3     ------------------    50    
 4     ------------------    50    
 5     ------------------    50    
 6     ------------------    50    
 7     ------------------    50    
 8     ------------------    50    
 9     ------------------    50    
10     ------------------    50 
NOTE:   
No data as of now about how the skill works. But this may help you.    
It's from Martin Cheng <patheticlittlemoron@hotmail.com>. 
Here it goes...
It randomly uses a skill of ANY class, with 13 special Abracadabra only    
skills. The available level of the skills is dependant upon skill lvl     
of abracadabra, and an Abracadabra's skill is activated upon each     
level, with an initial of 3 skills at lvl 0    
(But you can't use em since you cant use abracadabra anyways). 
The ones that I remember are of the following:
Level Up - Instantly levels you up, great skill when your lvl 98
Class Change- Changes a normal monster you select to turn into a MVP.    
              Instant MVP party! 
Reverse Orcish - Changes your head into an orc head. Go into town and get    
                 bombarded with "WTF IZ Y00R HAT OMGOMGOMG" 
Instant_Death - Instant death on monster, however, you dont recieve any    
                 exp for damage dealt with this skill. 
Death - PWNZ0RZ yourself, and lose 1% exp. OUCH
Summon - Same as Dead Branch
Fortune - Recieves money depending on monster level, works like    
          Steal Coin except gets you much more money. 
Monocell - Transforms a monster into a poring    
           (Thanks to "Hiroshi ..." <hero_hiroshi@hotmail.com>) 
Full Recovery - Recovers hp and sp to FULL for one person
Coma - Sends target into a stunned state
?Question? - Useless skill, makes monster use /? emote
Gravity - Forgot what this does
Taming Monster - Brings up a taming slotmachine game to tame a target    
                 monster. 
[Earth Spike]=============================================================
Earth Property
Requires: Level 1 Seismic Weapon
[LV]       [Skill Level Effect]      [SP]   
 1  1 Hit(Casting time 1.0 seconds)   12     
 2  2 Hits (Casting time 2.0 seconds) 14     
 3  3 Hits (Casting time 3.0 seconds) 16     
 4  4 Hits (Casting time 4.0 seconds) 18     
 5  5 Hits (Casting time 5.0 seconds) 20 
NOTE:   
Your offensive skill. Get this if you want some  offensive spell. 
[Heaven's Drive]==========================================================   
Earth 
Requires: Level 1 Earth Spike
[LV]      [Skill Level Effect]      [SP]   
 1  1 Hit (Casting time 1.0 seconds) 24     
 2 2 Hits (Casting time 2.0 seconds) 28     
 3 3 Hits (Casting time 3.0 seconds) 32     
 4 4 Hits (Casting time 4.0 seconds) 36     
 5 5 Hits (Casting time 5.0 seconds) 40 
NOTE:   
Your offensive skill. Get this if you want some  offensive spell. 
[Sense]===================================================================
[LV]       [Skill Level Effect]      [SP]   
 1        See a monster's stats        ? 
NOTE:   
Lets you know about the stats of your enemy. 
__________________________________________________________________________   
- IX. Skill Builds -------------------------------------------------------    
__________________________________________________________________________ 
[Mage Skill Builds]=======================================================
[The Common Build]--------------------------------------------------------
Thunderstorm/Soulstrike/Frostdriver
Lightning Bolt  Lv.4   
Napalm          Lv.4    
Soul Strike     Lv.10    
SP Recovery     Lv.10    
Thunderstorm    Lv.5    
Cold Bolt       Lv.5    
Frost Diver     Lv.10 
NOTE:   
This Is the most common build due to its balanced ands useful skills.    
This build also contains the 2nd most important offensive skill of a mage    
and that is Frost Driver.    
(It also serve as a defensive skill, it freezes your opponent) 
[The Fire Build]----------------------------------------------------------
Soul Strike/Fire Bolt/Fire Wall
Fire Bolt       Lv.4   
Napalm          Lv.4    
SP Recovery     Lv.10    
Fire Ball       Lv.5    
Soul Strike     Lv.10    
Fire Wall       Lv.10 
*Max you Fire Bolt if you want.
NOTE:   
This build is the one that I use myself. Quite effective because of the    
aid of Fire Wall to stop agressive opponents and Soul Strike like a mad    
Mage possessed or just rain them with your 10-Hit Firebolt. 
[The Ice Build]-----------------------------------------------------------
Cold Bolt       Lv.5   
Frost Driver    Lv.10    
SP Recovery     Lv.10    
Napalm Beat     Lv.4    
Soul Strike     Lv.10 
NOTE:   
Good for ICE support Sage. 
[The Lightning Build]-----------------------------------------------------
Lightning Bolt   Lv.5/10   
Thunderstorm     Lv.5/10    
SP Recovery      Lv.10    
Napalm Beat      Lv.4    
Soulstrike       Lv.10 
NOTE:   
Good for LIGHTNING support Sage. 
[Elemental Master]--------------------------------------------------------
Lightning Bolt   Lv.5   
Cold Bolt        Lv.5    
Fire Bolt        Lv.5    
Stone Curse      Lv.1    
SP Recovery      Lv.10    
Napalm Beat      Lv.4    
Soul Strike      Lv.10 
NOTE:   
Just add some skills if you like.    
I recommend a build like this if you want to be a BSa or a SSa (Support Sage). 
Sage Skill Builds=========================================================
[Full Support]------------------------------------------------------------   
This three builds focuses on only one kind of element, but of course you    
can make hybrids of these skill builds and it will be far more effective. 
(Fire Enchanter)   
Needs Lv.1 firebolt    
Adv. Book/Study                   Lv.5    
Cast Cancel                 Lv.1    
Free Cast                   Lv.10    
Magic Rod                   Lv.1    
Spell Breaker               Lv.3    
Dispell                     Lv.5    
Flame Launcher/Endow Blaze  Lv.5    
Volcano                     Lv.5 
* 14 free skills (put them to any skill that you want)
(Water/Ice Enchanter)   
Needs Lv.1 Cold Bolt 
Adv. Book/Study             Lv.5   
Cast Cancel                 Lv.1    
Free Cast                   Lv.10    
Magic Rod                   Lv.1    
Spell Breaker               Lv.3    
Dispel                      Lv.5    
Frost Weapon/Endow Tsunami  Lv.5    
Deluge                      Lv.5 
* 14 free skills (put them to any skill that you want)
(Wind/Lightning)   
Needs Lv.1 Lightning Bolt 
Adv. Book/Study                 Lv.5   
Cast Cancel                     Lv.1    
Free Cast                       Lv.10    
Magic Rod                       Lv.1    
Spell Breaker                   Lv.3    
Dispel                          Lv.5    
Lightning Loader/Endow Tornado  Lv.5    
Violent Gale/Whirlwind            Lv.5 
* 14 free skills (put them to any skill that you want)
[Elemental Support Master]------------------------------------------------
Needs Lv.1 Fire, Ice and Lightning Bolt
Adv. Book/Study                  Lv.5   
Cast Cancel                      Lv.1    
Free Cast                        Lv.8    
Lightning Loader/Endow Tornado   Lv.5    
Violent Gale/Whirlwind           Lv.5    
Frost Weapon/Endow Tsunami     Lv.5    
Deluge                           Lv.5    
Flame Launcher/Endow Blaze       Lv.5    
Volcano                          Lv.5    
Land Protector/Magnetic Earth    Lv.5 
NOTE:   
This build is the one with all the support spells, but there is one major    
draw back... your free cast skill level will be much lower compared to     
the other skill builds. 
[Semi-Wizard]-------------------------------------------------------------
Needs Lv.1 Stone Curse
Adv. Book/Study             Lv.5   
Cast Cancel                 Lv.1    
Free Cast                   Lv.10    
Magic Rod                   Lv.1    
Spell Breaker               Lv.3    
Dispell                     Lv.5    
Seismic Weapon/Endow Quake  Lv.5    
Earth Spike                 Lv.5    
Heaven's Drive              Lv.5 
NOTE:   
This build focuses on the offensive part of Sages. With this    
you can have a character somewhat similar to Wizards but the diffrence is    
that you only have one type of element and that is Earth. 
[Battle-Sage]-------------------------------------------------------------
I'll only put the essential skills for a Battle-Sage and then the rest is   
up to you. You can add any skill that you want to add to this build. 
Advanced Book/Study         Lv.10   
Cast Cancel                 Lv.1    
Free Cast                   Lv.10    
Spell Breaker               Lv.5    
Magic Rod                   Lv.5    
Auto Spell/Hindsight        Lv.10 
NOTE:   
After having these skills you may want to have a Endow skill.    
There are only 8 skill points remaining. Use them wisely.    
This is just a prototype build and probably in the future    
a new and far more superior skill build will be formulated. 
[Battle-Sage V1.2]--------------------------------------------------------   
"Martin Cheng" <patheticlittlemoron@hotmail.com> 
Ver,1 build is flawed, because there are WAY too many unneeded skill points.
5 Advanced Book/Study   
1 cast cancel    
10 free cast    
3 spell breaker    
1 magic rod    
10 autospell    
1 dispell 
And youll have, instead of 8 points left over, 18(!) points left over.    
With those points, you can add in either almost all the elemental imbue     
spells, or an elemental spell of your choice to boost your stats when you use    
certain armor(like violent gale/whirlwind+wind armor=15 flee and stuff). 
[Abracadabra/Hocus Pocus]-------------------------------------------------   
"Martin Cheng" <patheticlittlemoron@hotmail.com> 
This is a fun build to try. All you need is a ton of Yellow Gems and enough    
int to have enough SP to cover the huge cost. 
I don't care what you get for mage skills, just get 1 Fire Bolt,    
1 Ice Bolt, 1 Lightning Bolt, 1 Stone Curse 
5 Advanced Book   
1 Cast Cancel    
4 Free Cast    
5 Auto Cast    
1 Magic Rod    
3 Spell Breaker    
1 Dispell    
2 Flame Launcher/Endow Blaze    
2 Frost Weapon/Endow Tsunami    
2 Lightning Loader/Endow Tornado    
3 Violent gale/Whirlwind    
3 Volcano    
3 Deluge    
1 Land protector/Magnetic earth 
and the grand finale...
10 Abracadabra!
With 3 points left over!
I dont care WHAT equipments you get, because this randomness is used in    
a huge party for fun mvp hunting, or for lvling yourself up after tons of     
abracadabras. Its all up to you how you want to use this ungodly cheap     
skill. 
Contributer's Note:   
Lv.5 Advanced Book/Study doesn't add a whole lot to your attack. You will     
mostly rely on your autocast and spell-in-progress because of low     
strength. 
The more Magic Rod you use, the more sp you drain, and the more skill    
points you waste. You don't need the SP drained, all you need is know how to     
time so you can spend as little skill points as possible. Trust me, 1 is better    
than Lv.5 unless your reflexes are horrible. 
Lv.3 Spell breaker is only for disspell
Lv.1 Dispell is there to allow you to have a chance at taking down enemy    
buffs. If you are going to participate in WoE, nobody will expect this coming.    
You can give them a double surprise by first dispelling their buffs, then     
smashing their faces in with your lethal book of ultimate doom. 
__________________________________________________________________________   
- X. Stat Builds ---------------------------------------------------------    
__________________________________________________________________________ 
As I mentioned before, I formulated this builds on a calculator. So these   
builds are 100% possible/ This builds serve only as a reference for you    
guys out there. 
[THE Starting stats]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Like any other melee characters you can start with these:
1 STR   
9 AGI    
1 VIT    
9 INT    
9 DEX    
1 LUK 
(Exception for Vitality Build)
[PSO Raven's Build]-------------------------------------------------------
How to Distribute:   
All you want to increase is INT, increase INT all the time until you get it to     
around 80. After this you want to raise AGI and DEX until you have about 30 agi    
and 40 dex, after this raise INT to 99, and finally finish off by getting AGI     
to 61 and DEX to 69. 
[Final Stats]    
(No Pluses or bonuses from job/equips)    
Str 1    
Agi 61    
Vit 1    
Int 99    
Dex 69    
Luk 1 
NOTE:   
This is also the most widely used build of all. Most wizards I see uses    
this kind of build. 
~Suggested Equipments~   
DEX Equips 
Weapon R: Triple Dextrous Staff   
Weapon L: +4 Guard + Card    
U. Head: Apple o' Archer    
M. Head: ???    
L. Head: ???    
Garment: Mocking Muffler    
Armor: Skillful Silver Robe    
Footwear: ???    
Accessories: Nimble [Zerom] Clip x2, Phen Clip/Heal Clip, ??? 
INT Equips
Weapon R: Double Smart Arc Wand   
Weapon L: +4 Guard + Card    
U. Head: Crown/Tiara/Hat of Magic Instructor/    
M. Head: ???    
L. Head: ???    
Garment: Mocking Muffler    
Armor: Silver Robe of Desert    
Footwear: ???    
Accessories: Nimble [Zerom] Clip x2, Phen Clip/Heal Clip, ??? 
[Vitality Mage Build]------------------------------------------------------
Starting Stats:   
STR 1    
AGI 9    
VIT 9    
INT 9    
DEX 1    
LUK 1 
Distribution:   
Same as PSO Raven's, start pumping your INT until it reaches about 80.    
And then start pumping your VIT and DEx until you have about 30 VIT and    
40 DEX and then max your INT to 99. And finish off with a 70 DEX and    
75 VIT. 
[Final Stats]    
(No Pluses or bonuses from job/equips)    
STR 1    
AGI 1    
VIT 60    
INT 99    
DEX 70    
LUK 1 
NOTE:   
This Build is now in demand here in pRO because of WoE.    
Most support type uses this. 
VIT Equips
Weapon R: Quad Vital Wand   
Weapon L: +4 Guard + Card    
U. Head: +4 Corsair    
M. Head: ???    
L. Head: ???    
Garment: +4 Immune Muffler    
Armor: +4 Silver Robe of Recovery    
Footwear: +4 ???    
Accessories: Phen Clip/Heal Clip, ??? 
[Battle-Sage]-------------------------------------------------------------
Starting Stats:   
STR 5    
AGI 9    
VIT 5    
INT 5    
DEX 5    
LUK 1 
Distribution:   
Well of course you will start out as a normal mage. Get your INT to    
50 then raise your dex to 20 and then to AGI. When you're satisfied with    
your AGI you can now start pumping your STR for a while and you shoild end up    
in something like this final stat. 
[Final Stats]    
(No Pluses or bonuses from job/equips)    
STR 60    
AGI 90    
VIT 1    
INT 50    
DEX 40    
LUK 1 
NOTE:   
This is just a prototype build meanin that there will be a far more    
superior build than this in the near future. 
__________________________________________________________________________   
- XI. Possible Equipments ------------------------------------------------    
__________________________________________________________________________ 
Here are the equipments that can be used by Mage and Sage.
[11.1 Daggers]============================================================
[Knife]--------------------------------------------------------------------   
Attack: 17    
Cost: 50z    
Required Lvl: 1     
Weapon Lvl: 1 
Default weapon and can last until you're a thief and then buy a new one   
FAST! 
[Cutter]------------------------------------------------------------------   
Attack : 30    
Cost: 1,250z    
Required Lvl: 1    
Weapon Lvl: 1 
I don't recommend you to buy this weapon, you rather buy Main Gauche than   
this. 
[Main Gauche]-------------------------------------------------------------   
Attack: 43    
Cost: 2,400z    
Required Lvl: 1    
Weapon Lvl: 1 
This is the best level 1 weapon for you. try to +7 this as soon as possible   
then try to buy a Stilleto. 
[Dirk]--------------------------------------------------------------------   
Attack: 59    
Cost: 8,500z    
Required Lvl: 12    
Weapon Lvl: 2 
Don't buy this... Daggers are cheap anyway...
[Dagger]------------------------------------------------------------------   
Attack: 73    
Cost: 14,000z    
Required Lvl: 12    
Weapon Lvl: 2 
Buy this if can't afford Stiletto.
[Stiletto]----------------------------------------------------------------   
Attack: 87    
Cost: 19,500z    
Required Lvl: 12    
Weapon Lvl: 2 
The best lv2 Weapon, try to have this. this weapon can serve you until   
you change your Job. 
NOTE: a Lv2 Weapon at is max safety level is much stronger compared   
to a lv3 weapon that hasn't received any upgrade. It may not be    
so obvious but compare the damages, both Min/Max but pay more    
attention on Minimum damage. 
[Gladius]-----------------------------------------------------------------   
Attack: 102    
Cost: 43,000z    
Required Lvl: 24    
Weapon Lvl: 3 
The best dagger to be use with cards. Triple Bloody Gladius is much   
stronger than Quad. Bloody Main G. 
[Damascus]----------------------------------------------------------------   
Attack: 118    
Cost: 49,000z    
Required Lvl: 27    
Weapon Lvl: 3 
The strongest Dagger that you can buy in a NPC Shop. The best thing that   
you can have easily. (No need to hunt except for the 2 slotted one) 
[11.1.1 Exceptional Daggers]==============================================
[Zeny Knife]--------------------------------------------------------------   
Attack: 64    
Bonus: Get Zeny when you kill monsters (???)    
Cost: ---    
Required Lvl: 40    
Weapon Lvl: 3 
I have not seen this weapon nor have tried it in ROF.
[Poison Knife]------------------------------------------------------------   
Attack: 64    
Bonus: Poisons Monsters    
Cost: --- Dropped by Mobster    
Required Lvl: 65    
Weapon Lvl: 3 
Nice Bonus, it poisons your enemy for you. No need for Envenom.
[Fortune Sword]-----------------------------------------------------------   
Attack: 90    
Bonus: Lucky Dodge +20, LUK +5    
Cost: --- Dropped by Phreooni    
Required Lvl: 36    
Weapon Lvl: 43 
The hottest dagger in the market because of it's Whisper Card like   
bonus. 
[Sword Breaker]-----------------------------------------------------------   
Attack: 40    
Bonus: Weapon Destruction    
Cost: ???     
Required Lvl: 36    
Weapon Lvl: 4 
Never tried one, but can be useful in PVP.   
(SO WHAT if you have a XXXX weapon? I'll break that for you! ha-ha!) 
[Mail Breaker]------------------------------------------------------------   
Attack: 40    
Bonus: Armor Destruction    
Cost: ???     
Required Lvl: 36    
Weapon Lvl: 4 
Great only in PVP where you can make Havoc by breaking the opponent's    
armor. 
[Walgwanggum]-------------------------------------------------------------   
Attack: 50    
Bonus: Regain a small amount of SP when attacking, -30% Hit.    
Cost: --- Dropped by Moonlight Flower    
Required Lvl: 36    
Weapon Lvl: 4 
I find it useless.. Just sit some Rogues and rest..
[Cursed Dagger]-----------------------------------------------------------   
Attack: 55    
Bonus: Chance of causing Curse status to target    
Cost: ???    
Required Lvl: 85    
Weapon Lvl: 4 
This weapon brings havoc like all the Magnolia Cards in the market.
[Bazelard]----------------------------------------------------------------   
Attack: 70    
Bonus: Fire Property, +15% MATK    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
Nice, because of Fire Elem, but much better for Battle-Wiz, if there's   
one. 
[Mama's Knife]------------------------------------------------------------   
Attack: 75    
Bonus: Crit +30%, 50% chance of finding Meat when you kill a monster    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
Great for Crit Rogues and also helps you save money on buying reds and the   
likes. 
[Counter Dagger]----------------------------------------------------------   
Attack: 75    
Bonus: Crit rate up.    
Cost: ???    
Required Lvl: 55    
Weapon Lvl: 4 
Maybe the Crit Rate up means Double Crit like Assassins do.
[Weeder Knife]------------------------------------------------------------   
Attack: 80    
Bonus: Pierces defense of Veggie type monsters    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
Pretty much useless..
[Combat Knife]------------------------------------------------------------   
Attack: 80    
Bonus: Pierces defense of Human Type Monsters    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
A trying hard Bloody weapon, good only to Sins not Rogues.
[House Auger]-------------------------------------------------------------   
Attack: 80    
Bonus: It's formula of damage amount is     
       Attack Strength + (Attack Strength*Defense of the Target / 100)    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
Dunno...
[Princess Knife]----------------------------------------------------------   
Attack: 84    
Bonus: +1 to all stats    
Cost: ???    
Required Lvl: 1    
Weapon Lvl: 4 
Pretty much useless...
[Exorcise]----------------------------------------------------------------   
Attack: 90    
Bonus: Pierces defense of Demon Type Monsters    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
Good weapon to have if you decided to level in GH.
[Azoth]-------------------------------------------------------------------   
Attack: 110    
Bonus: Small percentage to transform target into a different monster    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
This can make your leveling a living hell...   
(the Khalitz you battling and is near death when suddenly it changes to a..    
PORING Gwaaaaaaaaaaaaaaahhhhhhhh...........) 
[Assassin Dagger]---------------------------------------------------------   
Attack: 125    
Bonus: SP+30 Shadow Attribute    
Cost: --- Dropped by Osiris    
Required Lvl: 36    
Weapon Lvl: 4 
Quite good. but has elem so you can't use it just anywhere you like.
[Sucsamad]----------------------------------------------------------------   
Attack: 140    
Bonus: Unbreakable    
Cost: ???    
Required Lvl: 36    
Weapon Lvl: 4 
A decent Dagger, cannot be destroyed by Sword Breaker.
[Grimtooth]---------------------------------------------------------------   
Attack: 150    
Bonus: can cause darkness to it's user    
Cost: --- Dropped By Dark Lord    
Required Lvl: 36    
Weapon Lvl: 4 
Just a normal weapon as of now, great for it's high damage.
[11.2 Wands]==============================================================
[Rod]---------------------------------------------------------------------   
Attack: 15    
Bonus: MATK + 15%    
Cost: 50z    
Required Lvl: 1    
Weapon Lvl: 1 
The basic wand.
[Wand]--------------------------------------------------------------------   
Attack: 25    
Bonus: MATK +15%, INT +1    
Cost: 2,500z    
Required Lvl: 12    
Weapon Lvl: 2 
Almost the same with the Rod. (useless)
[Staff]-------------------------------------------------------------------   
Attack: 40    
Bonus: MATK +15%, INT +2    
Cost: 9,500z    
Required Lvl: 12    
Weapon Lvl: 2 
This is the only affordable Wand that can help you in many ways.   
Better having this than nothing. 
[Bone Wa,d]---------------------------------------------------------------   
Attack: 40    
Bonus: MATK +15%, INT +4    
Cost: --- Dropped By Dark Lord, Dark Illusion, Evil Druid, Wind Ghost    
Required Lvl: 24    
Weapon Lvl: 3 
Well one of the most in-demand wands out there.   
This wand is great to have. 
[Arc Wand]----------------------------------------------------------------   
Attack: 60    
Bonus: MATK +15%, INT +3    
Cost: 45,000    
Required Lvl: 24    
Weapon Lvl: 3 
The best accesible wand in town! If you do not have the elite wands   
well, you'll end up using this. 
[Wand of Occult]----------------------------------------------------------   
Attack: 75    
Bonus: MATK +15%, INT +3    
Cost: --- Dropped by Marduk    
Required Lvl: 24    
Weapon Lvl: 3 
Well it is almost the same with the Arc Wand.   
But Arc Wand is much better because it has slots. 
[Mighty Staff]------------------------------------------------------------   
Attack: 130    
Bonus: MATK +15%, STR +15    
Cost: --- Dropped by Marduk    
Required Lvl: 24    
Weapon Lvl: 3 
[11.2.1 Exceptional Wands]================================================
[Staff of Soul]-----------------------------------------------------------   
Attack: 25 (Two Handed)    
Bonus: MATK +20%, AGI +2, INT +5    
Cost: ??? Dropped by Elder, Owl Baron, Succubus    
Required Lvl: 73    
Weapon Lvl: 3 
Once this thing is out, this will be hottest weapon for    
the Sage Class. 
[Wizardry Staff]----------------------------------------------------------   
Attack: 120 (Two Handed)    
Bonus: MATK +15%, DEX +2 and INT +6    
Cost: ??? Dropped by Elder    
Required Lvl: 90    
Weapon Lvl: 4 
Well the Best thing ou there for the Sage Class.
[11.3 Books]==============================================================
[Book]--------------------------------------------------------------------   
Attack: 100    
Cost: --- Drpped by Creamy Fear (3 Slots) & Sageworm (3 Slots)    
Required Lvl: 14    
Weapon Lvl: 2 
Best weapon out there (for Sages) if you want some cards to be compunded   
on your weapon. 
[Book of Blazing Sun]-----------------------------------------------------   
Attack: 90    
Bonus: Fire Element    
Cost: --- Dropped by Rideword    
Required Lvl: 27    
Weapon Lvl: 3 
[Book of Billows]---------------------------------------------------------   
Attack: 90    
Bonus: Water Element    
Cost: --- Dropped by Rideword    
Required Lvl: 27    
Weapon Lvl: 3 
[Book of Gust of Wind]----------------------------------------------------   
Attack: 90    
Bonus: Wind Element    
Cost: --- Dropped by Rideword    
Required Lvl: 27    
Weapon Lvl: 3 
[Book of Mother Earth]----------------------------------------------------   
Attack: 90    
Bonus: Wind Element    
Cost: --- Dropped by Rideword    
Required Lvl: 27    
Weapon Lvl: 3 
[Bible]-------------------------------------------------------------------   
Attack: 139    
Bonus: INT +2    
Cost: --- Drpped by evil Druid (2 Slots)    
Required Lvl: 27    
Weapon Lvl: 3 
Best book for support types.
[Tablet]-----------------------------------------------------------------   
Attack: 151    
Cost: --- Dropped by Pharaoh    
Required Lvl: 27    
Weapon Lvl: 3 
Has the highest book damage.
[Girl's Diary]------------------------------------------------------------   
Attack: 60    
Bonus: 150% ATK vs Bongun    
Cost: --- Dropped by Munak    
Required Lvl: 40    
Weapon Lvl: 4 
Not useful...
[Book of Revelations]-----------------------------------------------------   
Attack: 120    
Bonus: Shadow Element    
       +7% ATK vs Wind, Water, Fire and Earth monsters    
       Damage increased by 5% from Holy monsters    
Cost: --- Dropped by Dark Priest    
Required Lvl: 40    
Weapon Lvl: 4 
A great weapon to have if you're going to be a BSa.
__________________________________________________________________________   
- XII. MVP'ing as a Sage -------------------------------------------------    
__________________________________________________________________________ 
COMING SOON!! COMING SOON!! COMING SOON!! COMING SOON!! COMING SOON!!    
UNDER CONSTRUCTION!! UNDER CONSTRUCTION!! UNDER CONSTRUCTION!!     
COMING SOON!! COMING SOON!! COMING SOON!! COMING SOON!! COMING SOON!!     
__________________________________________________________________________    
- XIII. WoE Sage ---------------------------------------------------------    
__________________________________________________________________________ 
Basically you need to be ready in using Magnetic Earth and sometimes in   
offense because most of the time the first target are wizs.    
This is all about keeping your guildmates alive and stay much longer from    
those camp-spells (i.e. Storm Gust, Lord of Vermillion etc.) 
Keep your Magnetic Earth Hotkey ready.   
__________________________________________________________________________    
- XIV. Card Collection ---------------------------------------------------    
__________________________________________________________________________ 
Here are the cards that Sages will find useful. They are classified   
by their placement. I have removed those "Banned" Cards or the cards    
that Gravity has removed from the game, but those who have already have it    
are lucky because monsters won't be dropping them anymore. ^_^    
Thank you for www.merchantguild.net for this card placement info. 
[14.1 Weapons]============================================================
[Creature]---------[Benefit Type]--------[Adjective]-------[Effect]   
Hornet              Stat Increase          Martyr           STR +1     
Female Thief Bug    Stat Increase          Shrewd           AGI +1     
Fabre               Stat Increase          Vital            VIT +1     
Andre Larva         Stat Increase          Smart            INT +1     
Drops               Stat Increase        Dexterous          DEX +1     
Lunatic             Stat Increase          Lucky            LUK +1     
Skeleton            Stat Increase          Keen             ATK +3     
Wolf                Stat Increase        Wolverine          ATK +5     
Andre               Stat Increase        Hurricane          ATK +10     
Soldier Skeleton    Stat Increase        Critical         Critical + 9%     
Santa Poring      Bonus vs. Element      Hallowed   20% Additional Damage    
                                                     on Shadow Property    
Peco Peco Egg     Bonus vs. Element      Beholder   20% Additional Damage     
                                                     on Formless Property    
Mandragora        Bonus vs. Element       Windy     20% Additional Damage     
                                                     on the Wind Property  
Vadon             Bonus  vs. Element     Flammable  20% Additional Damage     
                                                     on the Fire Property  
Drainliar         Bonus vs. Element       Saharic   25% Additional Damage     
                                                     on the Water Property    
Orc Skeleton      Bonus vs. Element       Darned    20% Additional Damage     
                                                     on the Holy Property     
Anacondaq         Bonus vs. Element      Envenom    20% Additional Damage     
                                                     on the Poison Property    
Kaho              Bonus vs. Element     Underneath  20% Additional Damage     
                                                     on the Earth Property     
Desert Wolf        Bonus vs. Size        Gigantic   25% Additional Damage     
                                                    on Small Size Monsters     
Skel Worker        Bonus vs. Size         Bound     15% Additional Damage     
                                                    on Medium Size Monsters     
Minorous           Bonus vs. Size         Titan     15% Additional Damage     
                                                    on Great Size Monsters     
Hydra              Bonus vs. Race        Bloody     25% Additional Damage     
                                                      on the Demi-Human     
Goblin             Bonus vs. Race       Clamorous   20% Additional Damage     
                                                        on the Brute     
Scorpion           Bonus vs. Race       Chemical    20% Additional Damage     
                                                        on Plant Race    
Flora              Bonus vs. Race        Fisher     20% Additional Damage     
                                                       on the Fish Race     
Archer Skeleton    Bonus vs. Race       Kingbird    10% Additional Damage     
                                                    on the Flying Monsters    
                                                     (Not implemented yet)     
Strouf             Bonus vs. Race       Decussate   25% Additional Damage     
                                                       on the Demon Race     
Earth Petite       Bonus vs. Race        Dragoon    25% Additional Damage     
                                                       on the Dragon Race    
Scorpion King      Bonus vs. Race        Divine     20% Additional Damage     
                                                       on the Undead     
Abysmal Knight     Bonus vs. Race      Liberation   25% Additional Damage     
                                                       on the Boss Type    
Caramel            Bonus vs. Race      Insecticide  25% Additional Damage     
                                                       on the Insect Race     
Deviace            Bonus vs. Races        Aqua       5% Additional Damage     
                                                    on the Demi-Human,    
                                                    the Brute, the Plant    
                                                       and the Insect.    
Savage Bebe        Status Ailment         Stun        Stun Enemies when     
                                                   attacking by 5% Chance.     
Familiar           Status Ailment        Blink       Blind Enemies when     
                                                   attacking by 5% Chance.     
Snake              Status Ailment      Untouchable  Poison Enemies when     
                                                   attacking by 5% Chance.     
Zenorc             Status Ailment       Venomer's   Poison Enemies when     
                                                   attacking by 5% Chance     
Marina             Status Ailment          Ice      Freeze Enemies when     
                                                   attacking by 5% Chance     
Metaller           Status Ailment        Silence    Silence Enemies when     
                                                   attacking by 5%Chance     
Magnolia           Status Ailment        Cursing    Curse Enemies when     
                                                   attacking by 5% Chance     
Plankton           Status Ailment        Drowsy     Curse `Sleep' when     
                                                   attacking by 5% Chance.     
Requiem            Status Ailment         Chaos     Curse Chaos when     
                                                   attacking by 5% Chance    
                                                    (Not implemented yet)     
Drake              Attack Upgrade      of Infinity Do 100% damage on all    
                                                      sized mosnters    
Golem              Indestructible         Solid        Make Weapon     
                                                      Indestructible    
Hunter Fly            Yoinking          Malicious   Regain 15% of the     
                                                   damage Done on Enemies    
                                                   as HP(Success Chance 3%)     
Dracula               Yoinking          Spiritual   Regain 5% of the     
                                                   damage done on Enemies     
                                                     as SP by 25% Chance     
Side Winder        Skill Upgrade         Hybrid        Enable to use     
                                                    [Double Attack Lv1]  
Mummy              Stat Increase        Ancient     Accuracy Rate + 20% 
[14.2 Armor]==============================================================
[Creature]---------[Benefit Type]--------[Adjective]-------[Effect]   
Picky              Stat Increase           Extra            STR +1     
Thief Bug          Stat Increase           Speedy           AGI +1     
Shell Picky        Stat Increase           Dynamic          VIT +1  
Savage             Stat Increase         of Recovery        VIT +3     
Baby Desert Wolf   Stat Increase         of Desert          INT +1     
Rocker             Stat Increase          Skillful          DEX +1     
Poring             Stat Increase           Lucky            LUK +1     
Pupa               Stat Increase            Hard            MHP +50     
Roda Frog          Stat Increase         of Champion        MHP +100     
Peco Peco          Stat Increase           of Ares          MHP +150     
Steel Chonchon     Stat Increase          of Heman          DEF +2     
Marc               Aliment Def            Unfrozen      Never be Frozen     
Ghostring           Elemental              Ghost      Enchant armors with     
                                                       the Ghost Property    
                                                      (Not implemented yet)     
Angelring           Elemental              Holy       Enchant Armors with     
                                                       the Holy Property     
Swordfish           Elemental              Aqua       Enchant Armors with     
                                                       the Water Property     
Dokkaebi            Elemental            of Zephyrus  Enchant Armors with     
                                                       the Wind Property     
Pasana              Elemental            of Ifirit    Enchant Armors with     
                                                       the Fire Property     
Sandman             Elemental            of Gnome     Enchant Armors with     
                                                       the Earth Property     
Argiope             Elemental            Poisoned     Enchant Armors with     
                                                       the Poison Property     
Bathory             Elemental              Evil       Enchant Armors with     
                                                       the Shadow Property     
Evil Druid          Elemental             Deadly      Enchant Armors with     
                                                       the Undead Property     
Cornutus          Indestructible         Immortal        Make Armors     
                                                        Indestructible     
Orc Lord             Reflect              Mirror      Reflect 25% of Every    
                                                       Physical Attack 
[14.3 Garment]============================================================
[Creature]---------[Benefit Type]--------[Adjective]-------[Effect]   
Condor            Stat Increase             Quick          Dodge +5     
Whisper           Stats Increase           Mocking         Dodge + 20,    
                                                       5% Additional Damage     
                                                         taken from Ghost.     
Bapho Jr.         Stats Increase          of Rogue     AGI +3 Critical + 3%     
Frilldora          Gain Skill               Guard          Enable to use     
                                                          Lv1 [Cloaking] 
[14.4 Shoes]==============================================================
[Creature]---------[Benefit Type]--------[Adjective]-------[Effect]   
Chon Chon         Stat Increase             Light           AGI +1     
Male Thief Bug    Stat Increase           of Hermes         AGI +2     
Sohee             Stat Increase         Soul Enchanted      MSP + 20%     
Zombie            Stat Increase           of Health   HP regeneration +15%     
Eggyra            Stat Increase           of Witch     SP Generation +15%     
Matyr             Stats Increase            Green      MHP + 12% AGI + 1     
Verit             Stats Increase           Fledged     Maximum HP/SP + 8% 
[14.5 Headgear]===========================================================
[Creature]---------[Benefit Type]--------[Adjective]-------[Effect]   
Elder Willow      Stat Increase           Erudite           INT +2     
Willow            Stat Increase            Wise             MSP +30     
Stainer           Def. Vs. Status       of Aristotle    Form 20% Regist     
                                                        against Silence     
Marduk            Def. Vs. Status         Peerless      Never be Cursed     
                                                          by Silence.     
                                                    Delay time reduced by 5%    
Giearth           Def. Vs. Status          Order    Never be Cursed by Chaos     
Deviruchi         Def. Vs. Status         Adurate        Never go Blind     
Orc Hero          Def. Vs. Status         Neutral     Never be `Stunned'.    
                                                              VIT + 3     
Pharaoh            Skill Upgrade         of Kirin         Enable to use     
                                                    Every Skill with 1/2 SP 
[14.5 Shield]=============================================================
[Creature]---------[Benefit Type]--------[Adjective]-------[Effect]   
Ambernite         Stat Increase           of Athena         DEF +2     
Thara Frog        Def. Vs. Race            Cranial    Reduce 50% of Damage    
                                                    taken from the Demi-Human     
Horn           Def. Vs. Damage Type        Heavy    Block 20% of Damage     
                                                    taken from Arrow Attack     
Maya                 Reflect              Reflect    Reflect Magic Damage     
                                                        by 30% Chance 
[14.6 Accessory]==========================================================
[Creature]---------[Benefit Type]--------[Adjective]-------[Effect]   
Tarou             Stat Increase         Double-Forced       STR +2     
Mantis            Stat Increase          of Mustle          STR +3     
Kukre             Stat Increase          Athletic           AGI +2     
Muka              Stat Increase           Lobust     HP regeneration +10%     
Cobold            Stat Increase         of Counter       Critical + 5%     
Yoyo              Stats Increase         of Flash     Perfect Dodge +5     
                                                           AGI + 1     
Smokie            Gain Skill              Hiding        Enable to Use     
                                                        Lv1 [Hiding]     
Horong            Gain Skill           Clairvoyant      Enable to Use     
                                                        Lv1 [Sight]  
Osiris            GODLINESS (misc)      of Eternity      Revive with     
                                                   Full HP/SP all the time 
__________________________________________________________________________   
- XV. Leveling Spots -----------------------------------------------------    
__________________________________________________________________________ 
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   
__________________________________________________________________________    
- XVI. Flee Chart --------------------------------------------------------    
__________________________________________________________________________ 
The New Flee Chart By Kula:   
The new and updated flee chart! As with the previous one, I did NOT make this!    
The number is how much flee you need to dodge 95% of the time (the maximum). 
078 - Turtle   
080 - Fabre(Fabre Forest)    
082 - Hugeling    
082 - Poring    
084 - Fabre    
086 - Lunatic    
088 - Picky    
088 - Raptice    
088 - Willow    
090 - Drops    
090 - Super Picky    
090 - Roda Frog    
090 - Santa Poring    
091 - Chon Chon    
092 - Eclipse    
092 - Thief Bug    
093 - Condor    
094 - Mastering    
094 - Savage Babe    
095 - Toad    
097 - Skeleton    
098 - Rocker    
098 - Spore    
100 - Dragon Fly    
100 - Hornet    
100 - Plankton    
102 - Kukre    
105 - Desert Wolf Baby    
105 - Zombie    
106 - Ambernite    
107 - Creamy    
108 - Martin    
108 - Poporing    
108 - Thief Bug Female    
110 - Muka    
110 - Tarou    
111 - Farmiliar    
115 - Golem    
115 - Peco Peco    
116 - Coco    
117 - Wolf    
118 - Andre    
118 - Poison Spore    
119 - Smokie    
120 - Big Foot    
120 - Pierre    
121 - Stainer    
122 - Shellfish    
123 - Goblin (Axe)    
123 - Mandragora    
123 - Orc Zombie    
125 - Marin    
125 - Megalodon    
125 - Pirate Skeleton    
125 - Steel Chon Chon    
126 - Yoyo    
127 - Aster    
129 - Goblin (Morning Star)    
129 - Hydra    
130 - Thief Bug Male    
130 - Vadon    
131 - Crab    
131 - Eggyra    
131 - Thara Frog    
132 - Argos    
132 - Marina    
133 - Elder Willow    
133 - Orc Skeleton    
133 - Orc Warrior    
133 - Smoking Orc    
134 - Anacondaq    
134 - Cornutus    
134 - Dustiness    
134 - Goblin (Mace)    
135 - Raggler    
135 - Vitata    
135 - Worm Tail    
136 - Caramel    
136 - Marine Sphere    
136 - Soldier Pierre    
137 - Cookie    
137 - Deniro    
137 - Soldier Andre    
138 - Goblin (Dagger)    
138 - Goblin Xmas    
138 - Savage    
139 - Sasquatch    
140 - Horn    
140 - Magnolia    
140 - Zerom    
143 - Kaho    
144 - Antique Firelock    
144 - Flora    
144 - Soldier Skeleton    
146 - Mantis    
146 - Metaller    
146 - Vocal    
147 - Ghoul    
147 - Skeleton Worker    
148 - Cookie Xmas    
149 - Vagabond Wolf    
150 - Hode    
150 - Kobold 5    
150 - Shinobi    
151 - Munak    
151 - Scorpion    
151 - Verit    
152 - Kobold 2(Mace)    
155 - Bongun    
155 - Kobold 4    
155 - Miyabi Ningyo    
155 - Rotar Zairo    
158 - Desert Wolf    
158 - Frilldora    
158 - Marse    
158 - Soldier Deniro    
158 - Strouf    
159 - Horong    
161 - Myst Case    
163 - Angeling    
163 - Kobold (Axe)    
165 - Ghostring    
165 - Goblin (Flail)    
166 - Myst    
166 - Sohee    
167 - Marc    
167 - Requiem    
167 - Swordfish    
168 - Giearth    
169 - Sandman    
169 - Whisper    
169 - Whisper(Giant)    
169 - Whisper Boss    
170 - Matyr    
171 - Brilight    
172 - Argiope    
174 - Tri Joint    
175 - Boa    
175 - G Mummy    
175 - Goblin Archer    
175 - Mummy    
175 - Orc Lady    
177 - Dokebi    
177 - Drainliar    
178 - Rafflesia    
178 - Wild Rose    
179 - Minorous    
179 - Nereid    
180 - Obeaune    
182 - Chepet    
182 - Zenorc    
183 - Choco    
183 - Punk    
184 - Bathory    
184 - Deviance    
185 - Antonio    
185 - Karakasa    
185 - Marionette    
185 - Mutant Dragon    
185 - Steam Goblin    
187 - Blazzer    
187 - Driller    
187 - Explosion    
188 - Jakk    
188 - Jakk Xmas    
188 - Nightmare    
189 - Hunter Fly    
189 - Phen    
190 - Isis    
193 - Marduk    
193 - Petit(Sky)    
194 - Demon Pungus    
194 - Gig    
194 - Kobold (Morning Star)    
194 - Stem Worm    
195 - Pest    
196 - Archer Skeleton    
196 - Cramp    
196 - Reydric    
197 - Greatest General    
197 - Injustice    
197 - Kapha    
197 - Laib Olmai    
197 - Sageworm    
198 - Petit(Earth)    
199 - Alligator    
199 - Geographer    
200 - Archangeling    
200 - Cruiser    
200 - Zombie Prisoner    
201 - Evil Druid    
201 - Fake Angel    
201 - Mimic    
202 - Galapago    
202 - Giant Hornet    
202 - The Paper    
203 - Dragon Tail    
203 - Giant Spider    
203 - Iron Fist    
203 - Skeleton Prisoner    
204 - Grand Peco    
205 - Creamy Fear    
205 - Pasana    
206 - Killer Mantis    
206 - Zombie Dragon    
207 - Apocalips    
207 - Fur Seal    
207 - Gullinbursti    
207 - Permeter    
208 - Caterpillar    
208 - Deviruchi    
208 - Goblin Leader    
208 - Kobold Archer    
208 - Scorpion King    
209 - Arclouse    
209 - Filamentous    
209 - High Orc    
210 - Spring Rabbit    
210 - Stalactic Golem    
211 - Carat    
211 - Elder    
211 - Goat    
211 - Khalitzburg    
211 - Tengu    
211 - Wind Ghost    
212 - Deleter(Earth)    
212 - Mobster    
213 - Clock Tower Manager    
213 - Deleter(Sky)    
213 - Diabolic    
213 - Gajomart    
213 - Grizzly    
213 - Merman    
214 - Freezer    
214 - Heater    
214 - Zombie Master    
215 - Megalith    
215 - Nine Tail    
215 - Panzer Goblin    
216 - Dark Priest    
216 - Sea Otter    
217 - Kobold Leader    
217 - Sleeper    
218 - Alarm    
218 - Baphomet Jr.    
219 - Am Mut    
219 - Dark Frame    
219 - Harpy    
219 - Mistress    
219 - Solider    
220 - Chimera    
222 - Ancient Mummy    
223 - Ancient Worm    
223 - Rybio    
223 - Wraith    
224 - Drake    
224 - Golden Thief Bug    
225 - Anubis    
225 - Clock    
225 - Phendark    
225 - Skeleton General    
226 - Majoruros    
228 - Executioner    
228 - Lava Golem    
229 - Owl Duke    
230 - Eddga    
230 - Joker    
230 - Nightmare Terror    
231 - Medusa    
232 - Mini Demon    
233 - Sidewinder    
234 - Soldier Guardian    
235 - Anolian    
237 - Alice    
237 - Cat O Nine Tail    
237 - Moonlight    
238 - Maya    
239 - Incubus    
239 - Osiris    
243 - Garm    
245 - Dracula    
245 - Owl Baron    
246 - Assaulter    
246 - Maya Puple    
249 - Dark Illusion    
249 - Gargoyle    
249 - Orc Archer    
249 - Succubus    
251 - Violy    
254 - Dark Lord    
254 - Riding Word    
256 - Sting    
257 - Orc Hero    
257 - Pharaoh    
259 - Orc Lord    
262 - Gryphon    
263 - Zherlthsh    
264 - Wraith Dead    
268 - Penomena    
269 - Lord of Death    
272 - Doppelganger    
272 - Reydric Archer    
274 - Phreeoni    
276 - Baphomet    
276 - Wanderer    
277 - Turtle General    
278 - Tirfing    
279 - G Assaulter    
282 - Bloody Knight    
282 - Stormy Knight/Knight of Windstorm    
286 - Knight Guardian    
289 - Abysmal Knight    
290 - Werewolf    
310 - Mysteltainn    
314 - Archer Guardian 
__________________________________________________________________________   
- XVII. FAQ's ------------------------------------------------------------    
__________________________________________________________________________ 
__________________________________________________________________________   
- XVIII. Contact Me ------------------------------------------------------    
__________________________________________________________________________ 
I Accept emails especially if you want to contribute to this guide.
If you happen to be online in pRO you can whisper me.   
I'm in the Iris Server my character names are: 
Battle-Maiden Jezarene (VIT/AGI 2H Knight)   
Battle-Maiden Reginleif (Merchant)    
Xcelsion (Battle-Acolyte) 
I will be glad to answer your questions.   
Basta hindi ako busy... 
I will not:   
 Tank you    
 Give you items/money    
 Join your party    
 Entertain people who want to leech EXP. 
I will:   
 Build up an alliance    
 Invite you to our party (dpat pde tyo mg even) 
                         *-*-*-*-*-*-*-*-*-*-*-*-*-   
                         * E-Mail/Contacts Policy -    
                         *-*-*-*-*-*-*-*-*-*-*-*-*-    
   Why'd I suddenly summon a E-Mail/Contacts Policy section? Simply to    
categorize every mail that I've been receiving from those that are possibly    
either a Virus or something bad. I would suggest you follow the following     
things below so as to quickly get a reply off the day or two after you     
mailed me. Yes! I'm that quick on replying mails as I don't want my Inbox    
to be so filled and to make my browser go faster when checking things out.    
Anyway here are the list of Do's and Don'ts doing something that is on    
either the Do's/Don'ts list will seriously affect the odds of you getting    
a reply so I suggest you follow them as simple rules are applied. 
*- E-Mails -*
Do’s and Don’ts   
---------------    
1.  Only send me questions that can't be found on my guide. I will be more    
    happy to help you in this case. 
2.  Try to be specific in defining something or when stating what had   
    happened.    
    So I won't be e-mailing you back for some questions that'll simply     
    consume our precious time. 
3. I won't be accepting or be opening any mails that have attachments.
4.  Check the latest version of the guide before sending in any questions,   
    chances are that your question might be answered in the newest version of    
    the guide. 
5.  If I happen to not reply after three or so days than e-mail me again    
    nicely and I'll reply ASAP. 
6.  You must label your mail with the game title whether a submission or a    
    question (E.I. FFX-2 <insert any topic for your contribution> or just FFX-2    
    for questions or inquiries). 
7.  Don't be persistent, don't e-mail me the very same question that I've   
    already answered. 
8.  Don't send me nonsense e-mails like "How much is..." "Can you buy me    
    this?" 
9. Be nice! Don't use bad words in your mail.
10. No Chain Mails!   
    Doing anything that isn't allowed will automatically make your address be    
    blocked from any future mail you might possibly send. 
__________________________________________________________________________   
- XVII. Thank You to all -------------------------------------------------    
__________________________________________________________________________ 
                   My Classmates   
                    III - St. Dominic 
     Thanks Guys!!! Without your efforts I won't be able to    
formulate the best stats & skill builds for the NextGen characters. 
Xcelsion (Acolyte)   
    My final hope for a Battle-Acolyte to Monk.    
    I dedicate this to my ever-loving Bez! Rei!    
    I don't know why the name Battle-Maiden Reica doesn't register... 
ZENTETSUKEN (Swordie, IRIS)   
    Another character made by the same person who made    
    SOULBLIGHTER. 2H Knight leveling bud of my Battle-Maiden.    
itchipider (Thief, CHAOS)    
    Our most successful thief to rogue player.     
    He's also  the 2nd richest character in pRO in our room. 
Friends4 (apat kasi kami)   
    22ong kaibigan. (Chowking tayo!!!) 
Chezca   
    Thank you for your endless support to me in making this guide.    
----------- FRIENDSSSSS ONLINE ---------------- 
Sammy (Merchant?, IRIS)   
    The only merchant we trust. 
Pass!v3 (AGI Hunter, Sarah)   
    My Bestfriend, too bad he's in Sarah Server 
<<Aika>> (VIT Knight, Sarah)   
    One of my friends, also in Sarah    
----------- SPECIAL CONTRIBUTION -------------
"Martin Cheng" <patheticlittlemoron@hotmail.com>   
    The Abracadabra/Hocus Pocus Build 
------------------------- SPECIAL THANKS ---------------------------------
Mad Monarch Gyl (gylisgod@yahoo.com)   
    I love this guy! He's soooo great! 
*Edge    (icesanmig@yahoo.com)   
    -For letting me copy and use his format for my guide.    
    Thanx! a Lotz! 
Kula    
    For having his most updated Flee chart. 
Weggy   
    -Thank You for helping us (RO Players) by the means of your     
    ever great FAQ/Guide. Maybe I should call you "The Oracle". 
Level Up (http://www.level-up-games.com)    
    -For getting the game into the Philippines. 
Gravity   
    -For developing and making the game. 
Lee Myoung-Jin   
     -Because of her Manga, Ragnarok Online was born.    
    Lee's manhwa is very amusing to read and the drawings are sooo    
    great! How I wish I have all the Volumes... 
Gamefaqs (www.gamefaqs.com)   
    -For hosting this guide and all the other guides also.    
    This site is my primary source of gaming knowledge. 
CJayC   
    -For Running that AWESOME site the world calls "Gamefaqs". 
http://www.merchantguild.net/~ragnamart/    
    -For all the Alt. 2nd Job skill list    
    -Thanks for all the wonderful things we can see in your    
     wonderful site!!!    
    -Ya I know Ricky.. WE LOVE YOUR SITE! 
http://www.ragnafilia.com/    
    -I got the additional Infos for the 2-2 Jobs here.    
    -One of the updated RO fansites in the world. 
http://www.ragnarokonline.com/    
    All the Skill Description is owned by the following.    
    Gravity Interactive LLC.     
    Gravity Corp.& Lee Myoungjin. 
RO~Universe   
    For the additional skill infos and descriptions. 
Martin Cheng <patheticlittlemoron@hotmail.com>   
    For submitting data about Abracadanra/Hocus Pocus 
"Hiroshi ..." <hero_hiroshi@hotmail.com>   
    For correcting the Monocell ability. 
__________________________________________________________________________   
- XVII. Unlegal ----------------------------------------------------------    
__________________________________________________________________________ 
This FAQ was originated on www.gamefaqs.com.  You will always find the most   
up-to-date version there.  As with all my FAQs, I believe it to be public     
domain.  Please post this on your website, edit, alter, or do what you will     
with it.  Crediting me is entirely optional.  Although it isn't necessary to     
Email me, I would like to check out your site if your going to put it there     
^_^.  I only have 2 conditions: You do not sell this FAQ for personal profit,    
or post it on websites condoning or providing RO hacks, bots, scams, or     
anything else evil in the world. 
Thank you for reading my FAQ/GUIDE.   
This won't be called a guide with out anyone being guided.     
Thank you. 
-ReiCA Zinra
Online Contact:
Xcelsion (My Final pre-Monk Acolyte)   
Battle-Maiden Jezarene (2H Knight)    
Battle-Maiden Reginleif (Byalan & Geffen Super Merch. Shop "PRESYONG NOBIS™") 
ALL IN IRIS SERVER pRO (Philippine Ragnarok Online)
(Too many characters, so little time.)
 
 
 