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Tuesday, December 22, 2009

Ragnarok Dodge Assassin Guide

======================================================================
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                    Dodge assassin cross guide
                         By ragnaroknike
                        copyright 12/2005
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======================================================================
========
contents
========
1 Introduction to the dodge assassin cross
2 The pros and cons
3 The stats of the dodge assassin cross
4 Where to level up
5 Skills
6 Equipments and skills needed
7 The MVP hunting tips(including GTB hunting tips)
8 Credits and thanks

========================================
Introduction to the dodge assassin cross
========================================
Hello, it is me again, this time I have a new type of assassin cross. This type
of assassin cross have been tested and comfirm, it took me a few weeks to test
it out on a low rated pivrate server(the stats is the same as normal servers)
as I have no time to test it on a normal server. This type of assassin cross
can dodge alot of monsters even the mvps like baphomot and lord of death. Of
cause surport skills are needed. Now lets begin the guide.

=================
The pros and cons
=================
This type of assassin cross has a high dodge rate compair to the other assassin
cross but still it has some weakness.

----
Pros
----
- Super high dodge rate combination of AGI 99 + wisper card + improve   dodge
lvl 10

- 95% dodge to almost all mvps including doppleganger, lord of death   and
baphoment

- Have soul breaker and meteor assauit as surport skills

- Functions as emperium breaker with ctrical damage
----
Cons
----
- Attack damage may be low even the STR is 70+

- May dead easy because of low VIT

- Soul breaker damage may be low

- You will need optional equipments to boast the power

- You may have to carry the weapons along with you

- DEX of the monsters cannot go pass 150 as over 150 will cause   serious
damage and cannot dodge easy example misytrain

=====================================
The stats of the dodge assassin cross
=====================================
It is the same stats as the other AGI charecters that I made. It is still the
best stats for the AGI charecters.

Assassin stage

STR 50+
AGI 99
INT 3
VIT 1
DEX 20
LUK 50

This is the begining of the dodging assassin cross, during the next stage it
will have more STR.

Assassin cross stage

STR 60+
AGI 99
INT 3
VIT 1
DEX 30
LUK 50

Note: If there are not enough stats, you can try to make the DEX 25, test it on
a low rated pivrate server before going to normal server for safty.

This is the final stage of the dodging assassin cross, the bounus stats has
increase its AGI high enough for you to dodge monsters whose DEX are higher
than 120.

-----------
Other stats
-----------

Soul breaker type

STR 50+
AGI 1
INT 99
VIT 1
DEX 40+
LUK 1

This is for pure soul breaker types, sometimes it just need a haudongdun and
thats it. Sometimes it uses a GTB card and a bunker for other reasons. However,
the dodge rate is very low so may be killed easily. They have to depend on phem
card because the casting may be break.

Ctrical emperium breaker

STR ?
AGI 80+
INT 1
VIT 1
DEX 10+
LUK 70+

No one knows the pure emperium breaker built, but the amount of STR seen to be
more than LUK, this built is for the breaking of emperium.

=================
Where to level up
=================
It is quite easy to train a dodge assassin cross at the early stage of theif,
as the dodge and AGI goes higher, the more dangerous place it can go.

Lvl 1- change job: Any place novice friendly, poporings on tanks or porings and
drops.

After change to lvl 20: Rockers and poporings of your AGI reach a certain
amount.

Lvl 20-30: Poporings or pecos, if your AGI is high and improve dodge is lvl 10,
try on orc vilage on orc ladies.

Lvl 30- change job: Orc vilage, try on GH prison if possible but cannot gerenty
can survife there.

After change to lvl 60: Orc dungen lvl 2, spnix lvl 2, coal mine lvl 3

Lvl 60-70: Coal mine lvl 3, spnix lvl 2, if AGI is high can proceed to turtle
island(assassin cross)

Lvl 70-99: Coal mine lvl 3 on mist, geffen tower lvl 3(doppel spawn map,
element weapon needed), GH prison(soul breaker), spnix lvl 4 or turtle island
lvl 1.

======
Skills
======

-----
Theif
-----
Double Attack

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : 5% to double attack
Level 2 : 10% to double attack
Level 3 : 15% to double attack
Level 4 : 20% to double attack
Level 5 : 25% to double attack
Level 6 : 30% to double attack
Level 7 : 35% to double attack
Level 8 : 40% to double attack
Level 9 : 45% to double attack
Level 10: 50% to double attack

Comments: This skill only works with a Knife weapon. It is a fantastic skill,
as you do double damage as well as stunning the enemy longer which means less
time for them to attack you!Although it is useless for a katar assassin cross,
it is best to have this.

Increase Dodge

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : Flee increased by 3
Level 2 : Flee increased by 6
Level 3 : Flee increased by 9
Level 4 : Flee increased by 12
Level 5 : Flee increased by 15
Level 6 : Flee increased by 18
Level 7 : Flee increased by 21
Level 8 : Flee increased by 24
Level 9 : Flee increased by 27
Level 10: Flee increased by 30

Comments: A very useful skill, since your flee is how often you dodge. The more
flee you can dodge attacks, even the MVPs

Envenom

Pre-requisites: None
Active or Passive?: Active
SP Use: 12 SP

Level 1 : +15 ATK, 14% Chance to Poison
Level 2 : +30 ATK, 18% Chance to Poison
Level 3 : +45 ATK, 22% Chance to Poison
Level 4 : +60 ATK, 26% Chance to Poison
Level 5 : +75 ATK, 30% Chance to Poison
Level 6 : +90 ATK, 34% Chance to Poison
Level 7 : +105 ATK, 38% Chance to Poison
Level 8 : +120 ATK, 42% Chance to Poison
Level 9 : +135 ATK, 46% Chance to Poison
Level 10: +150 ATK, 50% Chance to Poison

Comments: Having this skill will work at theif stage, but you will have enchain
posion at the assassin stage.

Steal

Pre-requisites: None
Active or Passive?: Active
SP Use: 10 SP

Level 1 : 13% Success
Level 2 : 16% Success
Level 3 : 19% Success
Level 4 : 22% Success
Level 5 : 25% Success
Level 6 : 28% Success
Level 7 : 31% Success
Level 8 : 34% Success
Level 9 : 37% Success
Level 10: 40% Success

Note: Your DEX also effects your success chance

Comments: Quite a useless skill since you are not a rouge or stalker.

Hide

Pre-requisites: Level 5 Steal
Active or Passive?: Active
SP Use: 10 SP, then drains additional SP while being used

Level 1 : 30 second duration, 1 SP per 5 seconds addition SP consumed
Level 2 : 60 second duration, 1 SP per 6 seconds addition SP consumed
Level 3 : 90 second duration, 1 SP per 7 seconds addition SP consumed
Level 4 : 120 second duration, 1 SP per 8 seconds addition SP consumed
Level 5 : 150 second duration, 1 SP per 9 seconds addition SP consumed
Level 6 : 180 second duration, 1 SP per 10 seconds addition SP consumed
Level 7 : 210 second duration, 1 SP per 11 seconds addition SP consumed
Level 8 : 240 second duration, 1 SP per 12 seconds addition SP consumed
Level 9 : 270 second duration, 1 SP per 13 seconds addition SP consumed
Level 10: 300 second duration, 1 SP per 14 seconds addition SP consumed

Comments: This can be used for 2 reasons: Escape from a mob of angry
aggressives. This is great for a Thief since AGI does NOT do well against many
enemies at once. It also has a nasty secondary use - if a under-leveled
character is trying to kill steal from you, hide. All of a sudden, they're the
tank for the enemy they have no business in hitting. Do it, come back, and
laugh at them. Serves the jerks right...

Detoxify

Pre-requisites: Level 3 Envenom
Active or Passive?: Active
SP Use: ???

Level 1 : Cures poison

Comments: It is best to get this since you have alot of skill points, besides
you can save some money to buy green herbs from merchants.

Back Slide

Pre-requisites: Job Level 35
Active or Passive?: Active
SP Use: 7

Level 1 : Slide back 5 cells opposite of the direction you are facing

Instructions: First get 20 Grasshopper Legs. Then go to the Thieves Guild in
the Pyramids. Enter the room on the right and talk to the NPC.

Comments: Even if you slide back 5 cells, any fast walking speed monster will
still attack you.

Find Stone

Pre-requisites: Job Level 20
Active or Passive?: Active
SP Use: 2

Level 1 : Picks up a rock on the ground

Instructions: Acquire 1 Bear's Footskin, 1 Zargon, and 5 Spawn. Go to the same
location as the previous NPC to get the skill.

Comments: Useless without Stone Fling, so keep reading. You cannot use this
skill if you are over 50% weight.

Stone Fling

Pre-requisites: Job Level 20
Active or Passive?: Active
SP Use: 2

Level 1 : Throws a rock at an enemy.  Causes 30 Damage, 5% chance to stun

Instructions: 2 Garlet and 2 Scell are all that are needed. Go to the same
place as the other NPCs to get the skill.

Comments: Mildly useful. Mostly for getting an enemies attention from far away.
Not worth your time unless you're bored though.

Sand Attack

Pre-requisites: Job Level 25
Active or Passive?: Active
SP Use: 9

Level 1 : Throws sand at an enemy.  Does 125% damage with earth element.  15%
          chance to blind target

Instructions: Get 5 Fine Grits, 1 Cobweb, 1 Snail's Shell, 1 Cactus Needle, 1
Earthworm Peeling. Go to the same place as the other quests. Talk to the NPC.
He will take your 5 Fine Grits and tell you to go to Payon. Go to the west side
of town and find the NPC  Give him the other items, then go back to the NPC in
the Pyramids to get the skill.

Comments: It is best to put your enermies into darkness status to dodge more,
even if you can 95% dodge the monster, some high DEX monsters can still hit you.

--------
Assassin
--------
Katar Mastery

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : ATK +3
Level 2 : ATK +6
Level 3 : ATK +9
Level 4 : ATK +12
Level 5 : ATK +15
Level 6 : ATK +18
Level 7 : ATK +21
Level 8 : ATK +24
Level 9 : ATK +27
Level 10: ATK +30

Comments: Max it if you're going to use a Katar. Since your main weapon is
katar, max it.

Left Hand Mastery

Pre-requisites: Level 2 Right Hand Mastery
Active or Passive?: Passive
SP Use: None

Level 1 : 40% Damage
Level 2 : 50% Damage
Level 3 : 60% Damage
Level 4 : 70% Damage
Level 5 : 80% Damage

Comments: Max this, it is always good to have all thr right and left skills.

Right Hand Mastery

Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : 60% Damage
Level 2 : 70% Damage
Level 3 : 80% Damage
Level 4 : 90% Damage
Level 5 : 100% Damage

Comments: Max this before Left Hand, since it has a higher damage ratio.

Cloaking

Pre-requisites: Level 2 Hiding
Active or Passive?: Active
SP Use: 15 SP

Level 1 : 4 second duration, 1 SP per 5 seconds addition SP consumed
Level 2 : 5 second duration, 1 SP per 6 seconds addition SP consumed
Level 3 : 6 second duration, 1 SP per 7 seconds addition SP consumed
Level 4 : 7 second duration, 1 SP per 8 seconds addition SP consumed
Level 5 : 8 second duration, 1 SP per 9 seconds addition SP consumed
Level 6 : 9 second duration, 1 SP per 10 seconds addition SP consumed
Level 7 : 10 second duration, 1 SP per 11 seconds addition SP consumed
Level 8 : 11 second duration, 1 SP per 12 seconds addition SP consumed
Level 9 : 12 second duration, 1 SP per 13 seconds addition SP consumed
Level 10: 13 second duration, 1 SP per 14 seconds addition SP consumed

Comments: This will allow you to move around invisible, as long as you stay
near the walls.  You can use skills like Grim Tooth like invisible. This is
also the skill that can help you get through the emperium room without being
seen.

Sonic Blow

Pre-requisites: Level 4 Katar Mastery
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 340% Damage, 12% Chance to Stun, 16 SP Used
Level 2 : 380% Damage, 14% Chance to Stun, 18 SP Used
Level 3 : 420% Damage, 16% Chance to Stun, 20 SP Used
Level 4 : 480% Damage, 18% Chance to Stun, 22 SP Used
Level 5 : 550% Damage, 20% Chance to Stun, 24 SP Used
Level 6 : 600% Damage, 22% Chance to Stun, 26 SP Used
Level 7 : 650% Damage, 24% Chance to Stun, 28 SP Used
Level 8 : 700% Damage, 26% Chance to Stun, 30 SP Used
Level 9 : 750% Damage, 28% Chance to Stun, 32 SP Used
Level 10: 800% Damage, 30% Chance to Stun, 34 SP Used

Note: This only works with Katars

Comments: This skill allows you to attack 8 times, very quickly with a Katar.
Even ctrical assassin must master it.

Grim Tooth

Pre-requisites: Level 2 Cloaking, Level 5 Sonic Blow
Active or Passive?: Active
SP Use: 2

Level 1 : 3 Square Range
Level 2 : 4 Square Range
Level 3 : 5 Square Range
Level 4 : 6 Square Range
Level 5 : 7 Square Range

Comments: This skill allows you to attack enemies while cloaked. But leave it
at a low level since it also eats alot of sp.

Enchant Poison

Pre-requisites: Level 1 Envenom
Active or Passive?: Active
SP Use: 20

Level 1 : 30 Second Duration, 3% Chance to Poison the enemy
Level 2 : 45 Second Duration, 3% Chance to Poison the enemy
Level 3 : 60 Second Duration, 4% Chance to Poison the enemy
Level 4 : 75 Second Duration, 4% Chance to Poison the enemy
Level 5 : 90 Second Duration, 5% Chance to Poison the enemy
Level 6 : 105 Second Duration, 5% Chance to Poison the enemy
Level 7 : 120 Second Duration, 6% Chance to Poison the enemy
Level 8 : 135 Second Duration, 6% Chance to Poison the enemy
Level 9 : 150 Second Duration, 7% Chance to Poison the enemy
Level 10: 165 Second Duration, 7% Chance to Poison the enemy

Comments: This can give you posion to your weapon, unequip it wil make the
weapon back to normal. It sometimes deals more damage to some monsters EG: GTB

Poison React

Pre-requisites: Level 3 Enchant Poison
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 30 SP per use, 30 second duration
Level 2 : 30 SP per use, 30 second duration
Level 3 : 27 SP per use, 30 second duration
Level 4 : 27 SP per use, 30 second duration
Level 5 : 24 SP per use, 30 second duration
Level 6 : 24 SP per use, 30 second duration
Level 7 : 21 SP per use, 30 second duration
Level 8 : 21 SP per use, 30 second duration
Level 9 : 18 SP per use, 30 second duration
Level 10: 18 SP per use, 30 second duration

Comments: Counters with a poison attack when you get hit, upon which the skill
is cancelled. Quite a useless skill unless the monster is posion attribute and
cannot be posioned.

Venom Dust

Pre-requisites: Level 5 Enchant Poison
Active or Passive?: Active
SP Use: 20, 1 Red Gemstone

Level 1 : 5 Second Duration
Level 2 : 10 Second Duration
Level 3 : 15 Second Duration
Level 4 : 20 Second Duration
Level 5 : 25 Second Duration
Level 6 : 30 Second Duration
Level 7 : 35 Second Duration
Level 8 : 40 Second Duration
Level 9 : 45 Second Duration
Level 10: 50 Second Duration

Comments: Spreads poison dust in a 3x3 cross. Any enemy that touches this dust
is poisoned. It would be a good skill on its own, but the Red Gem requirement
makes this one way to difficult to use. Leaving it at level 1 will do

Venom Splasher

Pre-requisites: Level 5 Poison React, Level 5 Venom Dust
Active or Passive?: Active
SP Use: Varying SP Use

Level 1 : 220% Damage, 33 SP Used
Level 2 : 240% Damage, 36 SP Used
Level 3 : 260% Damage, 39 SP Used
Level 4 : 280% Damage, 42 SP Used
Level 5 : 300% Damage, 45 SP Used
Level 6 : 320% Damage, 48 SP Used
Level 7 : 340% Damage, 51 SP Used
Level 8 : 360% Damage, 54 SP Used
Level 9 : 380% Damage, 57 SP Used
Level 10: 400% Damage, 60 SP Used

Comments: Turning the enermy into a posion bomb may work, but you will need
alot of skills to get this.

--------------
Assassin cross
--------------
Advanced Katar Research (Passive Skill), LV 5
Requirement: Double Attack LV 5, Katar Mastery LV 7

Increase damage of Katar-related attacks by percentage (instead of set
rate). Only affects Katar-type weapons.

LV | Bonus Rate
1        12%
2        14%
3        16%
4        18%
5        20%

Coments: To get more damage, max this.
======================================================================

Soul Breaker (Active Skill), LV 10
Requirement: Double Attack LV 5, Envenom LV 5, Cloaking LV 3,
             Enchant Poison LV 6

Causes nasty physical damage + magical damage to the target. To protect against
the final damage calculation, one must have high physical defense AND magical
defense. This skill ALWAYS hits enemies regardless of their FLEE rate. This
skill ignores all other damage enhancing factors, but if you have elemental
weapon, the attack will go in that element.

Damage Calculations:
1) Damage 1 = (Physical Total Damage + Specific Cards
   (It counts ATK cards such as Andre Card)) * 5
2) Damage 2 = {(Skill LV * Player's INT) * 5} + Random Damage (500 ~ 1000)
3) Soul Breaker Base Damage = Damage 1 + Damage 2
4) For DEF/MDEF Decrease Calc (Damage 3) = Soul Breaker Base Damage / 2
5) Final Damage = Damage 3 / Enemy DEF + Damage 3 / Enemy MDEF

LV | After-Cast Delay | SP Used
1           1s            20
2           1.2s          20
3           1.4s          20
4           1.6s          20
5           1.8s          20
6           2s            30
7           2.2s          30
8           2.4s          30
9           2.6s          30
10          2.8s          30

Coments: Since you don't have INT, only damage 1 will affect you, it deals more
damage when you are using dual daggers with size cards and element. But you
still can use it for surport.

Note: Some servers have no casting time for soul breaker
======================================================================

Meteor Assault (Active Skill), LV 10
Requirements: Katar Mastery LV 5, Right Hand Mastery LV 3, Sonic Blow LV 5,
Soul Breaker LV 1

Same skill that Loki in Ragnarok manga uses. It causes mass damage to all
enemies within 5x5 cells around you. Any enemies hit by this skill will receive
Stun, Darkness, or external bleeding status ailment randomly. There is a set
0.5 seconds of After-Cast Delay.

LV | ATK Power | Ailment Chance | SP Used
1       80%            10%          10
2       120%           15%          12
3       160%           20%          14
4       200%           25%          16
5       240%           30%          18
6       280%           35%          20
7       320%           40%          22
8       360%           45%          24
9       400%           50%          26
10      440%           55%          28

Coments: Although with casting time, this skill is usefull when you are
clearing mobs.

======================================================================

- Create Deadly Poison (Active Skill), LV 1
Requirements: Envenom LV 10, Detoxify LV 1, Enchant Poison LV 5

Combine some items to create very strong, and deadly poison. Collect
Poison Needle, Cactus's Needle, Bee's Sting, Poison Spore, Karvodil, Berserk
Potion, and an Empty Bottle.

Final Calculation of Chance:
Base Rate + {(Base Rate * DEX / 50) + (Base Rate * LUK / 100)}

DEX and LUK will help you succeessfully create this item, and upon failure, it
reduces your HP by 25% of your MaxHP. If an Assassin Cross drinks this item,
they will be poisoned and lose HP steadly, but upgrade their ASPD by 25% for 30
seconds. If any other character drinks this item, they will die on the spot.

SP used is 50, and there is a set 5 After-Cast Delay.

Coments: Since you have LUK and DEX, it is best to make some for yourself as
the bottle will do great help.

======================================================================

- Enchant Deadly Poison (Active Skill), LV 5
Requirements: Create Deadly Poison LV 1

Use the Deadly Poison Bottle you created with the previous skill I listed, to
enchant your weapon. Enemies that got hit by weapon enchanted by deadly weapon
will randomly receive poison status ailment. The poison it does is very deadly
- once poisoned, it'll reduce enemy's HP by % rate, and will continue killing
the enemy's HP at very fast rate. The chance of poisoning is equal to
Assassin's Enchant Poison's poison chance. This poison property does not work
vs. Boss types, but it works in Siege Mode (WoE). After-cast delay is set to 2
seconds regardless of skill level.

Final Damage Calculation:
Base Damage % Upgrade + 25% of full damage you would have done if the weapon
was Poison Elemental.

LV | ATK % | Last Time | SP Used
1    200%       40s        60
2    250%       45s        70
3    300%       50s        80
4    350%       55s        90
5    400%       60s        100

Note that this skill is NOT a poison-elemental attack. Wearing Argiope
armor doesn't do anything against this.

Example damage
Normal Attack would do 327 right / 68 left.
LV 1 would do 992 right / 208 left.
LV 5 would do 1667 right / 355 left.

... There used to be a bug with this skill when it was first released.
This skill + Sonic Blow dealt 999999 damage.

Coments: This is a great skill to use, you will get more damage when your
weapon is enchain with this skill and sometimes deals more damage than enchain
posion to some monsters.

============================
Equipments and skills needed
============================
It is almost the same equipments that the AGI charecter has.

Head: +4 ghost bandana
Middle: Devil or angel ears
Lower: Any

Armour: +4 theif clothes(1) with theif bug card

Robe: +4 manteau(1) with wisper card or nine tail card with refine level is +9
above.

Shoes: Boots(1) with theig bug male

Accerery: Borch(1) with kurle card X2, for teleporting use creamy with borch(1)

Weapons: The dodgeing assassin cross is like a strike gundam, it has many
optional equipments.

Main weapon for katar: +6 or 7 jur(3) with soilder skeliton

PVP katar: +4 infiltrator

Main weapon for dagger: +4 mama knife X2 or kichen knife X2

Second main weapon: Gradius(3) with desert wolf(small), skel worker(medium),
minorous(big) and mummy(hit) each X2 all +5

Defense purpose: +4 bunker(1) with golden bug card

Combination with GTB bunker: Gradius(3) with desert wolf(small), skel
worker(medium), minorous(big) and mummy(hit) each X1

PVP dagger: Graduis(3) with hydra or skel worker each X2 and + 5

Comnination with GTB in PVP: Graduis(3) with hydra or skel worker each X1 and +
5

Optional weapons: House auger X2, combat knife X2 ,grimtooth X2 or
Damascus(1)(with 2 slots, put mummy card) with doppleganger card X2

-------------
Skills needed
-------------
Theif stage:

Double attack lvl 10
Improve dodge lvl 10
Steal lvl 5
Envernom lvl 10
Defoxcity lvl 1
Hiding lvl 5

Assassin stage:

Right hand lvl 5
Left hand lvl 5
Katar master lvl 10
Sonic blow lvl 10
Enchant posion lvl 5
Clocking lvl 5
Venom dust lvl 5
Grimtooth lvl 5

Theif high stage:

Same as above

Assassin cross stage:

Right hand lvl 5
Left hand lvl 5
Katar master lvl 10
Sonic blow lvl 10
Clocking lvl 5
Soul breaker lvl 10
Meteor assauit lvl 10
Advance katar research lvl 5
Enchant posion lvl 5
Create deadly posion lvl 1
Enchant deadly posion lvl 4

================================================
The MVP hunting tips(including GTB hunting tips)
================================================
Since the dodge assassin cross can dodge almost any MVP's normal attack, here
are some tips that you can follow.

1: Always use GTB bunker and the graduis acording to the size of the monster,
if the flee rate is too high, use the mummy graduis.

2: Use ctrical jur only when killing simple MVPs, like Maya and GTB or Lord of
death since the defense is very high.

3: Always use soul breaker, if you are using katar, use sonic blow and soul
breaker for surport. Use meteor to get rid of the mobs.

4: Don't solo alone, nowadays MVPs are hard to kill even GTB and Maya, so it is
best to go with a party.

----------------
GTB hunting tips
----------------
Golden theif bug(GTB)
Level: 64
HP: 126000
Element: Fire lvl 2
Size: Large
Race: Insect
Agressive or passive?: Passive
Mobs: Theif bug males
Skills: Teleportation, reflect shield, mammonite, magnum break, fire ball,
guided attack, hiding, healing
Spawn place: prt_sewb4

Golden theig bug is sometimes known as GTB. The GTB last time is very easy as
it will not hide and heal too much and does not use reflect sheld. Even the
mobs won spawn imediatly when they are killed. But nowadays the GTB is getting
harder to kill, even an AGI charecter had to waste alot of potions as much as
200-300 potions, even a priest is needed and VIT charecters also had a hard
time to solo due to its reflect shield, so now lets look at some tips.

Weapons to use: +6 or 7 triple ctrical jur

Skills: Enchant posion(not deadly posion), sonic blow, soul breaker(surport)
and meteor assauit.

Items to bring: 200 to 250 white potions and 5 awake potions, wing of butterfly
if there is no priest around.

Party: A priest will do, if you want a safter way, find a tanker or solo.

1: Find the place where there are many theif bug males, if a large spawn of
theif bug males come after you, means you are near. Enchant your weapon with
posion.

Note: Some server's GTB theif bug males are not aggresive, so those with the
non aggersive wants will have a hard time to find.

2: Hit the GTB, make sure it gets hit and spawn a meteor assauit to kill the
males, if he spawns again, use another meteor assauit.

3: Use soul breaker when nessasary, always don't let your HP fall under 80% or
the magnum break or mammonite will kill you. Sonic blow if you are confident,
do take note that it will miss.

4: It is best to ask a priest to heal you offen as it will save some pots.

5: When the GTB went into hiding, it means that it is going to die, but it will
heal itself so it is best to get a priest to runwatch it and kill it.

6: Try to use meteor assauit to kill any theif bugs and other monsters from
coming near you, if a GTB card drops out, they will steal it.

7: GTB itself cannot hit you unless he uses mammonite or magnum break, the
damage comes not only from this two skills but its reflect shield as well.

8: When the posion effect is canceled, enchant it again, it deals more damage
to GTB. Enchant deadly posion will deal about 800+ with your right hand hit but
you will recieve more damage and more potions will be needed.

I have come to the end of the guide, thanks for reading it.

==================
Credits and thanks
==================
Weggy's faq on the skills

Gameflier from creating the game

Bulb RO, the low rated pivrate server for letting me test out this charecter

luna's faq on the assassin cross skills

And gamefaqs for posting it